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With a pricetag that it has you'd think they'd put the fun modes they used to have.
Dirt Rally series never had any of those. It is completely different series from Dirt so they really didn't have any of these "fun" modes
I might be reaching a bit here but maybe the physics are run at too high a frequency to support multiple people banging around an arena together. I would assume that it's different for the RX cars.
Those kinds of things usually have also faked physics where handling is changed to increase sliding/grip and such to unrealistic levels. Many people might be disappointed how "un-fun" those modes are without changes.
Kind of "Hot Pursuit" mode in which a slower car gets headstart in front of a quicker car based on testers of Codemasters' data. So, before the finish line they will meet for the last couple of corners of a given stage if driven on same pace. For the last meters, on a tight road, will the slower car make it first to finish line by defending good enough, or can the faster car end up victorious with a good enough overtake? or after a likely collision, which car will be first to get out of off-track (maybe a cliff xD) to make it to the finish line? or both cars end up as retiring due to excess damage and fuming at each other? Thats a multiplayer mode though. The car with so many retirements to his/her name will be shown as RED in Lobby. Those who never got collected in a collsion will be shown as GREEN.
Just a thought.