DiRT Rally 2.0

DiRT Rally 2.0

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playing Dirt Rally 2.0 with a controller ?
i tried Assetto Corsa yesterday. failed with a keyboard and also failed with a controller. is Dirt Rally 2.0 great with a controller or is it wheel only?
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Affichage des commentaires 91 à 105 sur 107
Scoomaloo a écrit :
1MantisPhoenix a écrit :
oh dear, , , and yeah, my doggoes mom and son are in my space too :D hahaha no cable access there,,
I love driving manual with a controller, and real life... :/ makes games so much better, and i think this alone can help set yourself apart from most gamers purely by taking control of your gears, // in all cases,
I cant stand auto in video games or real life
real life, I tried driving an automatic car manual, and it just felt wrong... no clutch is weird, and the car used more fuel when in manual... so i just stopped trying,,,
but ever since changing to manual in games such as this, it has helped in all other racing games too
thunderclaw a écrit :
i tried Assetto Corsa yesterday. failed with a keyboard and also failed with a controller. is Dirt Rally 2.0 great with a controller or is it wheel only?
I've gotten this game for VR gameplay and didn't have my wheel at first, so I played with a controller.

Playing with the camera behind your car ánd a controller actually makes this game a lot more easy, at first. In rally you need a lot of "adjustment" steering which is highly manageable with a controller with which you can flick your wheels direction to your desire.

But... once you get good at it, a steering wheel makes all the different. Forcing your gearbox, skipping gears. Feeling the exact moment you loose your grip and need to let go of your gas paddle a little, more so in the semi-ice/snow levels.

I'd say that if you don't have the ambition to become top 1% of the playerbase, a controller is fine. But you need to have a wheel if you wish to reach the true top. And... by the time you get there with a controller, you'll have spend so much time on this game buying a wheel might just have been easier if done sooner, because there is a learning curve as well.
Mjarr 16 sept. 2022 à 12h53 
Silverborn a écrit :
I'd say that if you don't have the ambition to become top 1% of the playerbase, a controller is fine. But you need to have a wheel if you wish to reach the true top. And... by the time you get there with a controller, you'll have spend so much time on this game buying a wheel might just have been easier if done sooner, because there is a learning curve as well.

You can be top 1% or so with a pad, it's mostly just different risk vs reward vs effort required depending whether it's relative standards, TT top times, or live competition and alike.
Spent a long time configuring the perfect settings for Sim racers on controller, I compete in LFM and have gotten multiple top 50 lap times. Every car requires different settings, but for ACC its simple as changing the steer gamma. Deadzones: 0 - Speed Sens: 10 - Steer filter: 5 - Steer speed: 8 - Steer gamma: 2.4 - Steer assist ON depending on the car, track and tune you can compete but it takes alot of effort but start there.
Parzehlli.TV a écrit :
Spent a long time configuring the perfect settings for Sim racers on controller, I compete in LFM and have gotten multiple top 50 lap times. Every car requires different settings, but for ACC its simple as changing the steer gamma. Deadzones: 0 - Speed Sens: 10 - Steer filter: 5 - Steer speed: 8 - Steer gamma: 2.4 - Steer assist ON depending on the car, track and tune you can compete but it takes alot of effort but start there.

It's not that it isn't possible. When I was still living with my parents 15 years ago Race Driver GRID came out with a demo that required you to score the fastest time with a specific car on a specific map. I LOVED the Ford Mustang GT (still do) so I set my will to beat the time to win that car. I did beat the world record, in time even. But... the fool of a boy I was, i didn't read the small letters saying that Europeans had to finish the game on the European track, and basically wouldn't be able to participate with the American challenge: the Ford Mustang GT variant I managed to beat by exploiting every curb, bump and wall I could use to keep my speed in every corner, on every jump (San Francisco).

So, now realizing I've spend weeks pushing my skill to perfection, I tried again on the European challenge to push getting in the top 5 able to win the BMW 3-Series (GT). I think I practiced for a full week realizing the other cars in the very first corner (slow turn) were A.I. driven and were always a problem. So... I decided to use their mass to keep my momentum. I simply rammed/leaned into them from the inside of the corner, to help myself slow down in the first corner. Which resulted in me taking charge of the race, steadily nearly every match.

Fool me, didn't realize two things. That there was a deadline, and that I couldn't abuse the mechanics of the race against A.I. because in the official final (top 5) I couldn't use that trick.

So I pushed and pushed... and I gave up for couple of weeks, because the BMW was the second rated car in my opinion. Then on my birthday I booted up the game once more to show my niece and nephew what I was trying to do the last couple of weeks. So I explained almost 'winning' (getting into the finals) the Ford Mustang GT, and he asked how I could race that well. So I explained to him that track-knowledge is everything. I drove a couple of laps with the BMW, driving noticeably slower, explaining to him how to take every corner, when to use the handbrake and when to push the car to the point you would almost always nearly lose grip, but you'd never hear the tires slip.
The only time you can hear the sound of tires losing track, with the exception of two forced handbrake turns. The two handbrake turns had these small dips into sand which you could push your reaching front wheel in to forcefully slow down, while handbrake turn, turning faster because that wheel whould stay in the sand slightly longer than on tarmac, which would take the turn sharper, while keeping your momentum higher. Which was constant in this game, and in real life I'd think that would be risky and unreliable.

The precision needed for those two turns, while explaining the track on the final full speed "example" - I beat the set world record which I didn't even notice at first: I had given up... but then saw the time.

So ecstatic I jumped up screaming of excitement, jumped online to finally upload my time and possibly participate in the finals still... and the deadline was like over for 1-2 weeks.

I did all of this on a controller.

It's just that I know... that a wheel makes you more constant -> thus better on average.
Dernière modification de Silverborn; 4 oct. 2022 à 10h25
Excellent stories, based on rocket league, if you keep needing to correct your steering try sensitivity higher or lower to see what's best for you, or find that middle ground. Controllers are amazing. I think wheels are overpriced, and controllers are vs keyboards in my world, controllers are always best for racing games.

After games like these, even Nfs heat is a bit of a joke
Paradox1126 a écrit :
I'm on a wheel but from what I hear it works rather well on kb&m or controller. Just need some tweaks of the settings but definitely doable
Controller works just fine.
But using a wheel is obviously more fun.

EDIT: Just noticed how old this thread is, not sure why Hexen Necro'd it but oh well.
Dernière modification de Caesar; 23 oct. 2023 à 16h06
Zero deadzone is all that really needs to happen to make controllers usable for me.
TEITANBLOOD a écrit :
i tried Assetto Corsa yesterday. failed with a keyboard and also failed with a controller. is Dirt Rally 2.0 great with a controller or is it wheel only?
It is just dumb and stupid, makes no sense play whitout an proper wheel, want a fun rally game to play with a controller? Art of rally and or star drift 2 gems i recommend, cheers
No, is not stupid. It costs nothing, takes up no space, and is fun as hell.

DR2 (PS4Pro)
Steering Sensitivity: 100
Steering Linearity: 5
Steering Deadzone: 2
GamepadPro a écrit :
No, is not stupid. It costs nothing, takes up no space, and is fun as hell.

DR2 (PS4Pro)
Steering Sensitivity: 100
Steering Linearity: 5
Steering Deadzone: 2
An original PS4 pro controller is over 150 USD, a G29 is around 200 so it is not like "it costs nothing".
About the space, yes, but I take the space anyday anytime (and in all seriousness, I refuse to play on controller ever again, there is no fun to me and when my dog eaten my G29 cables I tried to play with PS4 controller . . . lackluster feeling and immersion, I got myself a new G29 and until I had it there at home I uninstalled all sims).

I dont disagree that you can have fun with the controller but to me a simulator and one that can deliver a lot of FFB feel is with wheell+pedals
No doubt better with a wheel, more immersive, but this game is fine with a controller, easier than DR1. I didn't grow up with controller in my hand, but I can manage to be quick enough, and it's still fun. I also have a wheel setup, but sometimes it's just a PITA to setup and tear down, since I use my PC for more than just driving games.
Byrger a écrit :
TEITANBLOOD a écrit :
i tried Assetto Corsa yesterday. failed with a keyboard and also failed with a controller. is Dirt Rally 2.0 great with a controller or is it wheel only?
It is just dumb and stupid, makes no sense play whitout an proper wheel, want a fun rally game to play with a controller? Art of rally and or star drift 2 gems i recommend, cheers
Asseto Corsa is very playable on a controller, but only with A7-Assist mod (or similar). The mod change the way how controller's stick inputs are translated to the steering model of tires, after which the car's behavior feels more natural.
Normally, the in-game physics for most of simraces is based on hardware FFB mechanics of steering wheel, which is the best representation of the real physics. Of course controllers do not have one and devs do not care about implementing proper software assists instead.

DR2 is quite playable on controller after some settings tweaks. I think a rally games especially on gravel tracks masking the deficiencies in physics better.
I can imagine the difference between playing with a controller or proper wheel setup (3 pedals/H-box gear shifter) is similar to the difference between playing pancake or VR. It provides fun at various levels. I guess you can be "fast" either way. It comes down to how you want to use the potential immersion of the software.
Dernière modification de James; 27 oct. 2023 à 9h09
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Posté le 5 juil. 2022 à 12h24
Messages : 107