DiRT Rally 2.0

DiRT Rally 2.0

View Stats:
timecop Mar 28, 2021 @ 12:55pm
I suck at hairpin turns !
I'm new, but after spending 3-4 weeks with the game I can consistently rank under 700 in daily events. So I guess I am improving. As of now I have two main problems:-
1. I can't do hairpin turns. I tend to stop completely and then turn
2. I tend to drop gears and use them as brakes, instead of using the actual brake itself.
I use g29, g shifter and oculus quest 2
< >
Showing 1-6 of 6 comments
EF_Neo1st Mar 28, 2021 @ 3:48pm 
Not that it is "wrong" to do it as it works, and many times you just want to hold your revs with gear, but why are you not using brake?
Btw, could you describe how you are using brake?

About handbrake if you use too much it may stall the car making it stop or almost stop, try using less and just as needed.

You have just some 17h at DR 2.0, that is too little.
ExtTM Mar 28, 2021 @ 11:10pm 
A tip for tackling the hairpins properly. Right before you start turning in, apply the handbrake (a little early than usual) and turn in early.
I would actually suggest the complete opposite:
Step1: Forget that the handbrake exists. Get comfortable with judging slopes and speeds that jive with one another. Surface-condition plays a huge role in slow-speed turns as to how much slip-angle you can push before it is too much.

Should you not have done so: re-train yourself to not use third-person views while driving.
EF_Neo1st Mar 29, 2021 @ 3:00am 
I kind of doubt OP is going in 3rd person view with a G29 but ... if that is the case, yes, drop the 3rd person view and go with the onboard one.
The thing that gave away a lower level of experience was the "dropping the gears instead of using the acutal brakes" part. Braking on loose surfaces is a skill that has to be trained. If dropping the gears is enough for OP to make the majority of corners, he is nowhere near the limit of the car for the majority of the time. How could he expect to judge low-speed hairpins correctly when he is off the pace between them and not using the cars potential even half-way?

Not to mock you OP - but try to play with ALL the controlls more. Watch some onboards of real races (preferably of those in bad conditions such as heavy rain - does not even have to be rally). Notice how they use all their controls to "search and sense" for the limit?
uz1_l0v3r Mar 29, 2021 @ 6:10am 
Originally posted by EF_Neo1st:
I kind of doubt OP is going in 3rd person view with a G29 but ... if that is the case, yes, drop the 3rd person view and go with the onboard one.

He's using a Quest 2, so very likely has the cockpit view.

I would strongly recommend getting a hall sensor USB handbrake. I got mine off ebay for about £40-50 and it's excellent. Regardless of whether you invest in new equipment or not, I would even more strongly suggest working on your pedal control. For example, whilst not a necessity I would advise learning left foot braking, trail braking and clutch kicking. Given time, you'll be able to take hairpins without the handbrake at all, just not as fast in most 4WD cars (you don't really need the handbrake at all for most RWD cars).

The point about pedal control is that it's all about being in control of the yaw angle (rotation) of your car, as well as how fast you're going. Once you understand that, corners simply become a matter of degrees of yaw, which you achieve through a combination of brake and gas modulation, depending on the corner, the surface, the car, the velocity, etc ad infinitum. A hairpin is simply a very tight corner where you want to control the yaw to such a degree that your car eventually ends up facing almost 180 degrees (more or less).
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Mar 28, 2021 @ 12:55pm
Posts: 6