DiRT Rally 2.0

DiRT Rally 2.0

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DiRT Rally 2.0 requires 108GB of disk space?!
I wish I knew before I buy :)
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Showing 16-30 of 34 comments
mattshep69 Jul 6, 2020 @ 11:37am 
Oh dear :steamfacepalm: another thread moaning about a few Gigabytes of storage. In this high tech age we live in, either get used to it or move to a tech free retreat somewhere.
CaptainNebulous Jul 6, 2020 @ 11:54am 
100GB is not much. It's the year 2020 and almost everyone has terabytes of storage.
Last edited by CaptainNebulous; Jul 6, 2020 @ 11:55am
Wilfrid Wong Jul 6, 2020 @ 8:35pm 
Originally posted by Travis Pendell:
In the system requirements it says you need 100GB of space. Also, cant you return it? Or did they change the policy? Quit moaning and return it.. imo moaning about hdd space with all the legit stuff there is to moan about right now... is a joke.. just saying

Are you not moaning now?
Wilfrid Wong Jul 6, 2020 @ 9:02pm 
Originally posted by CaptainNebulous:
100GB is not much. It's the year 2020 and almost everyone has terabytes of storage.

DiRT 4, which is just a year or so older than DiRT Rally 2 takes up only 50GB of space though. I guess the tracks in Rally 2 are all handcrafted and that's why? DiRT 4 is procedural generated.
scaffyn Jul 7, 2020 @ 3:54am 
my over 110 GB
EF_Neo1st Jul 7, 2020 @ 7:29am 
Originally posted by .KaTo:
Hey all,

back in the DVD/CD time era, the games needed to be as small as they can be, so you could have the game on one disc. Now, we have to download the games, and so the game size is the user`s problem, not the one of the dev or publisher.

Just look at, "Call of Duty": it is now over 200 GB and the xbox and ps4 just got around 500GB default disc space. And most AAA games are made for consols in the first place, and PC is an after thought.

conspiracy theory:

they are doing this on propose, to kill the competion with other games - on the user`s system. Every game is now a "live-service" game, and it demands from you that you treat it as your secound job. Of course, the big size of the game helps you in that way.
back in the POS1 era there were games with 2, 3 or even 4 CDs because of that, because they did not care about how much space it would take.

conspiracy theory:
They are doing this because they are taking everything, every texture and 3D model, as high quality as a home computer technology can handle, and packing it all together ofr every consumer to be able to use it form the get go without need to stop to download every part of the game once they "finally need".
Because of render distance and max polygons/shaders/light calculations possible by CPU and GPU together, they make the highest quality texture and 3D possible but also make lower and lower quality for both texture and 3D objects and environment so you can have a more fluid gameplay without need to stop and load every 5 seconds (what usually happen when you have a very dated CPU/GPU, low speed RAM, faulty HDD/SSD . . . ).

Because of all the assets that are needed for everything in the game, every detail of everything at different distances, games take more and more HDD/SSD and RAM memory and demand more and more GPU and CPU.

Maybe, who knows, Raytracing and other techniques being fully integrated and working properly on most things, the need for lower res assets will be reduced, maybe even to zero, reducing the amount of HDD/SSD needed by a lot (but stil, higher quality 3D and higher quality textures take a lot of space anyway and the more diverse the game, the more assets it will have and the bigger it will be anyway).

But . . . it is all a theory, a GAME THEORY.
Mc Jul 7, 2020 @ 8:08am 
But that is irrelevant. I don't care how much game takes. Just that if it says something in requirements then it should match it in reality. And if you buy no DLC then in few years time it should still match reality. You are free to make game taking 1TB of HDD space, I am free not to buy it. But if I buy one that says 50GB then in 2 years I don't expect it to take 100GB (if I did not buy expansions). This is simply bad business practice.
terran Jul 7, 2020 @ 8:52am 
I have a 223GB SSD that has Dirt 2 and Tekken 7 (70GB approx) installed on it with nothing else xD
Axe Jul 7, 2020 @ 9:27am 
People who pay good money for games they have clearly not researched, well... you know the rest.
I had to buy a second 1TB SSD just to install this game.
Imp Jul 8, 2020 @ 12:26pm 
you can check roughly how big a game download will be by checking the system requirements

for dirt rally 2 it says 100gb :)
Fapaja Jul 10, 2020 @ 9:44am 
Bruh it's literally written in the system requirements on steam that you need 100 GB of free space
karik_FIN_134 Jul 10, 2020 @ 10:28am 
Texture quality and other stuff need to improve with increasing resolution in games or otherwise they will look like crap.
Last edited by karik_FIN_134; Jul 10, 2020 @ 10:29am
Mantrisa Mar 14, 2021 @ 6:59am 
The irony if that if you make a comparison with Dirt Rally "1.0", looks better than this new one (cockpit textures are less detailed)! and this game use more space than GTA V, hilarious.
rebels Mar 14, 2021 @ 7:27am 
Originally posted by IsaiasDK <RoE>:
The irony if that if you make a comparison with Dirt Rally "1.0", looks better than this new one (cockpit textures are less detailed)! and this game use more space than GTA V, hilarious.

Yep, and still people are defending the required storage that is needed for this game... Codemasters should look at IO Interactive, they started to implement a great compression method :)
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Date Posted: Jul 6, 2020 @ 4:18am
Posts: 34