DiRT Rally 2.0

DiRT Rally 2.0

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wrathtard Mar 23, 2019 @ 2:44pm
Logitech Momo FFB suggestions
Yep. It's old, but affordable, and most driving games support it. Has anyone found an interim FFB solution? For the Momo? I just love saying Momo.....

Anywhom, I've tried both the "Device Driver" option in Vibration and Feedback, which I assume uses what you've set up in Logitech Profiler instead of it's own FFB settings. Then there is "enable" which I am also to assume that uses it's own settings and not the system driver. I've played around a little with the device_defines.xml but haven't noticed anything yet.

Anyone else have success? I definitely get resistance and center spring (or is that torque alignment...), but almost no road-feel or physics, like everyone else reports.
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Showing 1-6 of 6 comments
Andy Blade Mar 23, 2019 @ 11:43pm 
use gamepad , game was made for it not a wheel
wrathtard Mar 24, 2019 @ 12:57am 
A rumblepad 2 does sound wonderful. But nothing can top the full keyboard experience. With force feedback keys.
Gorgar66 Mar 24, 2019 @ 1:18am 
Originally posted by wrathtard:
A rumblepad 2 does sound wonderful. But nothing can top the full keyboard experience. With force feedback keys.
:steammocking:
Andy Blade Mar 24, 2019 @ 1:23am 
ha haa you got it
Diwiak Jan 2, 2020 @ 7:30am 
Not only Momo FFB problem. What do you expect from 15 year old device, lucky its actually detected by game properly. Iam missing steering response too, get used to it.
2bog May 21, 2020 @ 10:57am 
In the first Dirt Rally, Logitech MOMO works great with FFB. Is it so difficult to add from the first Dirt Rally not only tracks, but also Logitech MOMO support?
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Showing 1-6 of 6 comments
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Date Posted: Mar 23, 2019 @ 2:44pm
Posts: 6