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CS is the crap any decent game doesn't need. SAT is like 90% of the FFB, and the thing you mostly feel in your everyday day ♥♥♥♥♥♥♥.
So there is FFB on the DFGT and it's perfectly driveable but there's no extra details.
you dont feel bumps... wheels slippery... and so on.
Chances are the DFGT works just fine, but I don't think they will officially support it, because not even the manufacturer supports it anymore.
Try the following: in the Logitech settings, set the FFB to something like 125.
In Dirt Rally, town down the SAT to something like 50 or below, and pump up the suspension, wheel and tyre settings to 140 or even 150.
If you still don't feel anything, look around this forum, there is some tweak that you can do in a XML file to boost the strength of the FFB.
Every other racing game/sim on PC supports it. That is not an excuse. It's a very popular wheel.
PC is not a closed system like console. Let's not pretend that "older" hardware can't receive the same support that has existed for the past 10+ years. Game uses the same engine as the past several games which did support the DFGT. Nothing has changed other than CM being lazy or possibly some backhanded deal between CM/Logitech to try to force DFGT users to upgrade their hardware.
And please keep in mind, we are talking about official support. From what I hear, for some people the DFGT works just fine. I think even one of the beta testers is using one.
I like how you also skirt around the actual point, that PC is an open platform and that older hardware should still be supported, this isn't a console environment where Sony and Microsoft have the final say. For example they both intentionally blocked older hardware on x1 and ps4 by requiring security chips embedded in the wheelbases or they won't function at all. Everyone who bought a PS4 or x1 was forced to upgrade to a G29 when they had perfectly fine G27, G25, DFGT, etc.
That kind of crap has no place on PC.