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Besides, it's the ending, you've finished the game; if you don't want to wait you can uninstall it and move on. Sure you get a couple of unlocks after, but nothing so crazy and great you need to experience it if you're just a casual fan.
Think of it like a final test for only the most faithful, hardcore of players.
Without spoiling it, does completing node 100 give any juicy l o r e?
Like I said, I don't think the concept is bad. I think the execution could be better, and that's the point of my post. I genuinely like this game, and I don't want it to be dragged down by this. That's why I brought up alternate ideas as well. If you agree, awesome! If you disagree, then awesome! Bring up why, so the developers know what we want. This is the discussion forum, after all.
That's true, it fits well into the story. But the problem is: nobody cares about that, they're pissed off anyway, and I don't think they wanted to piss people off that much. I think if it was done at least a little differently, nobody would complain. Even just making it just "you can't play the game for 8 hours" instead of "you need the game open for 8 hours". Hell, expand it to 24 or 48 hours, as long as you don't need to keep the game open running your computer hot and artificially boosting your playtime. I kinda like the idea of having to get through Node 100 to get cores/hacks back too, instead of it being a random thing on the side you can just skip past.
People are agreeing with this, and defending this when it is so rediculous even with the context, when those exact same people will outright attack AAA companies for doing the same thing.
If we could just do what we want when we want, nothing that needed to get done would get done. From a gameplay perspective, it's a terrible mechanic. But it's not about being a gameplay mechanic, it's about making a point.