SUPERHOT: MIND CONTROL DELETE

SUPERHOT: MIND CONTROL DELETE

View Stats:
how to deal with dog enemy
how do u guys deal with this thing? it just hits me no matter what and i cant even stun it like the other boss dudes
< >
Showing 1-11 of 11 comments
I use level geometry and never run in a straight line. As charge/hotwitch.core you can use the skill to get far away from dog for a while.
stealthypony Nov 10, 2019 @ 9:46am 
Originally posted by Gem of Temporarity:
I use level geometry and never run in a straight line. As charge/hotwitch.core you can use the skill to get far away from dog for a while.
I mean, I try to run but when the dog teleports it automatically hits me. I just accept that whenever I see the dog I've lost because the dog is completely unfair since he's unstunnable and cannot be killed in any way.
AHoopyFrood Nov 23, 2019 @ 2:00pm 
Originally posted by StealthyPony:
Originally posted by Gem of Temporarity:
I use level geometry and never run in a straight line. As charge/hotwitch.core you can use the skill to get far away from dog for a while.
I mean, I try to run but when the dog teleports it automatically hits me. I just accept that whenever I see the dog I've lost because the dog is completely unfair since he's unstunnable and cannot be killed in any way.
Two tips for any bosses:
1) Get moving! Getting cornered or trying to draw reds in will get you killed by the bosses almost every time. As soon as you get the glitch announcing a boss you need to go on the offensive and try to end the level as quickly as possible. Most times you should be able to do this before the dog can leap.
2) More specifically for the dog, never move in a straight line. While there are some bugged pieces of geometry, typically if you break LoS before he gets fully charged to leap he will continue to persue on foot. Using the hotswitch or chrage cores or the telestrike hack are also good ways to avoid his charge.

I personally used Recall as my core for the entire second half of the game. Because you start with, and can almost always have, a lethal melee and ranged weapon in hand (plus kills with the recall) it feels like the core with the highest "DPS". The upshot being bosses rarely get a chance to close in before the level is over.
FlyingFish Dec 6, 2019 @ 4:42pm 
So with bosses you just try to annihilate all the red dudes while running away from him? I've been stuck on this level for a really long time.
Originally posted by FlyingFish:
So with bosses you just try to annihilate all the red dudes while running away from him?
I only do so with dog, addict and nindża are easy to be kept stunned, not that you need that with the latter.
ChurchSkiz Dec 13, 2019 @ 11:45am 
I run hotswitch, when the dog crouches down I swap to a new guy and he either stands up or teleports to the body I was in.
Alex The Dragon Dec 15, 2019 @ 10:09am 
Just jump. He can't hit you if you're in the air.

https://youtu.be/5dg6PWKWysc
Last edited by Alex The Dragon; Dec 15, 2019 @ 10:14am
the_arioch Dec 16, 2019 @ 12:24pm 
This discussion made me think.

Old games, like Doom, Duke Nukem, they had a time-out in menu. If player is not touching inputs for some time-out, then "demo mode" was activated, showing some pre-recorded game clips.

Now, if for every level "menu" there would be a built0-in description, like difficulty+main theme ?

And if a player is "stuck", if he stares blankly at menu knowing not what to do (or if he took rest A.F.K.) - the game selects and starts playing pre-recorded game by some player with similar skill and facing similar problem? So the confused player can look into others (of about same skill) dealing with same trouble and take some clues.

Granted, this would require making a "library" of real games of diverse skills and levels.
And that would require implementing robust save and replay system, i was asking for since beta 1 :-D
Originally posted by Alex The Dragon:
Just jump. He can't hit you if you're in the air.
That changes things. I feel retarded now. Thanks.
Tam May 8, 2021 @ 9:43am 
for the dog i just climb on a desk or something else like that and shoot the red d00ds
Cloaker May 21, 2021 @ 7:26am 
To beat the dog is simple, just keep moving in zig zags
< >
Showing 1-11 of 11 comments
Per page: 1530 50