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Look at the time period it was released, there wasn't anything else quite like it with a blend of stealth and shooting, other games were one or the other at the time. You're simply playing it out of context and over 20 years later. It was mediocre even then, it just had some interesting ideas that hadn't been done before.
And by itself it was not good enough to spawn a series, it was just barely good enough to get a sequel, that sequel (Hitman 2: Silent Assassin) improved it so much that it then spawned another game which was split into 2 during development. (Hitman: Contracts / Blood Money). It's really the other games in the series that are more widely praised, at best Codename 47 was just a catalyst during the years of early experimental 3D shooters.
And even once Blood Money was a success, it was the end of it for years until they tried to reboot it the next decade with Hitman Absolution which altered the gameplay so much that it was slammed by fans for being a linear action corridor shooter that wasn't faithful to Blood Money.
The game that followed Hitman (2016) made an attempt to be a modernized Blood Money and was then butchered into being 3 separate games when it was originally designed to be just one big one and it's only just now about to drop its final game of the new series.
1. No, there are different ways of getting missions done!
2. What you feel as linear is just requirements, means you can't go in randomly shooting everyone to get a mission done.
This is the FIRST Hitman in the series and as Kunovega has already said..look at the year this game was released in, for back then this game was absolutely amazing and didn't really lack anything.
I surely miss the complexity of games back then..meh..good old times.
C47 has a lot of flaws. There's no denying that. It was originally conceived of as a typical action shooter, but changed to being a stealth focused game later. Both the disguise system as well as the ability to shoot your way out of a problem instead of instant failure on being spotted were novel ideas
It was charming enough to find a small playerbase despite its flaws, and that bit of popularity grew until the point the series is at today. IMO the series peaked with SA/Contracts, but C47 is good for an occasional playthrough. Most of the ideas you see in the newer games are revisiting of ideas from C47. Whether it's the ability to purchase weapon upgrades in BM, or how Contracts is essentially an HD remake of C47, the series wouldn't be what it is without the game. Doesn't mean you have to like it though, it plays differently from the later games and definitely not for everyone
Most importantly, back then players adjusted to the game not the other way around.
I remember it being completely normal to figure out how controls work when starting with a new game.
Hitman was surely not the easiest of the easiest back then, but also far from hard in regards to the controls. It's just clicking a few buttons and not rocket science.
C47 if anything is easier than the other games. The tension meter iconic to the series didn't even exist yet and as long as you had the right disguise for an area you were pretty much invisible
As far as his claiming there's only one way to do everything. There's usually a 'best' way to do things in Hitman games, but not only one. I think this interpretation might come from the fact that the more recent games seem to have turned the series into a 'murder sandbox', which isn't what the earlier games were like at all
No they are wrong, you can't be going around claiming a game that is almost two decades old would be worse than what is on the market now or is bad.
Everything that is old like this is inferior and " worse " in some context, so it's not a valid statement really and only used by kids who haven't got the mental capacities and patience to learn themselves in to the mechanics of such an old game.
If one buys such an old piece of chew, he/she should be aware that it's not going to be up to-date in any aspect.
And I agree with you about the rest. I just dislike these moaner millenials who come here to rant about the game based on such measures.
Eventually, if Hitman sucked so much as they claim, the series would have never made it as popular as is now. Hitman was a real success back then and hauled in a lot of money for the developers.
Yeah I don't disagree, I just outline the ignorance of the millenial and " bro " generation a little more strict.
Nah I just dont play the games, I only seriously played the first 2 after that not so much, I've bought them but they just rather bored me too much.
Bashing on a 20 year game...go play Fortnite or something.
For those who are serious, and who find it difficult to play. Play Silent Assassin First, then come back to this. Should be much easier afterwards.