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2. Great idea!
3. I'm just about done updating tooltips to have more info for tons of things. So, things like rot, mature time, what rooms props get used in, what the health/toughness of an item is, will all be shown on the tooltip. :)
4. We have plans to let you choose where your settlers start on the map. This should fix the unfortunate cases where the random spawner puts settlers into holes or on small islands.
5. I think point 3 covers this too as the tooltips will show which seasons they can be planted. As for keeping them from growing, that makes sense for when you're using the farm. For manual placement, I think I could add a helper text to the tooltip.
6. Yes! Agreed. We have plans to allow you to select which factions can go through locked doors. That should help with the animal issue.
Thank you for the feedback! You should join our Discord. We talk about stuff like this all the time and it would be great to have you join the community. :)
Here's the link if you're interested:
https://discord.gg/pcdegS8
I did make a zipped copy of my save folder in case you want to take a look at it. Just let me know and I can upload it somewhere.
Honestly I wasn't paying attention to where this villager was or what she was doing so I have no clue when it happened or how, but I didn't do anything to access these caves, and they were definitely not open to the surface on their own.
The only thing I can take from all of this would be a request for an additional notification for "villager is REALLY hungry" or something? Or adjust the notification to trigger at a lower food rating, since right now it's pretty spammy ^^; EDIT: I found the "starving" notification, I was just not looking through things well enough, whoops x_x
Oh also I did join the Discord server, I'm just kinda anxious in new chat settings but I'll poke about here 'n there.