OUTRIDERS

OUTRIDERS

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Darkside99x Jun 21, 2022 @ 9:55am
3
Offline mode yet?
Just do it.

Draw in another playerbase.
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Showing 1-15 of 42 comments
space Jun 21, 2022 @ 9:56am 
it's an online game, it's not gonna have offline mode ever
Originally posted by space:
it's an online game, it's not gonna have offline mode ever

You are probably right, letting solo players forget about online aspects of the game and co-op possibility is not in line with the original vision of the devs.

But that does not necessarily mean it is a smart decision - there are many solo-only players around generally (no idea, of course, how many among current and potential Outriders players) and such players have little tolerance for their solo play to be interrupted or even temporarily disabled by publisher's servers being down.

For me personally the lack of offline mode was a reason not to buy for full price at launch and when the server kicked me today after 3 hours of play during try for free event I almost left a negative review and gave up on this game for good... I managed to reconnect in the end after restarting the game so I am giving Outriders one more try but I mention that just to give an example how solo players feel about online shenanigans they have no use for.
Kellion Jun 21, 2022 @ 8:09pm 
Originally posted by grrusa:
[snipped] ... when the server kicked me today after 3 hours of play during try for free event I almost left a negative review and gave up on this game for good... I managed to reconnect in the end after restarting the game so I am giving Outriders one more try but I mention that just to give an example how solo players feel about online shenanigans they have no use for.
Tuesday... perhaps Steam maintenance was the culprit?

Outriders saves loot drops and progress data AS WE PLAY (every time you see the icon on the bottom right). I think it may require a bit too much separate coding to have an offline/solo mode, which I assume would not be usable for multiplayer/co-op mode, since offline saves can easily be manipulated.

PCF seems quite concerned about cheating, in case you haven't noticed.
Zouls Jun 21, 2022 @ 10:27pm 
Originally posted by grrusa:
Originally posted by space:
it's an online game, it's not gonna have offline mode ever

You are probably right, letting solo players forget about online aspects of the game and co-op possibility is not in line with the original vision of the devs.

But that does not necessarily mean it is a smart decision - there are many solo-only players around generally (no idea, of course, how many among current and potential Outriders players) and such players have little tolerance for their solo play to be interrupted or even temporarily disabled by publisher's servers being down.

For me personally the lack of offline mode was a reason not to buy for full price at launch and when the server kicked me today after 3 hours of play during try for free event I almost left a negative review and gave up on this game for good... I managed to reconnect in the end after restarting the game so I am giving Outriders one more try but I mention that just to give an example how solo players feel about online shenanigans they have no use for.

the problem as kellion mentioned is that its not just as simple as "just add offline mode" the entire framework and setup is fully based around getting and sending data online to an online database. where having an offline mode requires all the data to be lying around locally.

Its not something you just add.

Also its an insanely small minority of people, its like people asking to add local coop to a pc game which can be nice, but also doesnt matter for 99% of people, while being a ton of work.
Last edited by Zouls; Jun 21, 2022 @ 10:28pm
Nebula Punk Jun 21, 2022 @ 10:34pm 
I mean, the only reason I haven't bought this is because it's always online. There's no reason a singleplayer game with multiplayer options needs to be always online. I'm sure there's plenty of other people that feel the same.
Last edited by Nebula Punk; Jun 21, 2022 @ 10:35pm
Kellion Jun 21, 2022 @ 11:31pm 
Originally posted by Nebula Punk:
I mean, the only reason I haven't bought this is because it's always online. There's no reason a singleplayer game with multiplayer options needs to be always online. I'm sure there's plenty of other people that feel the same.

Actually, I believe part of the reason for being always online is because of the multiplayer feature. If it's single player only then your question would be entirely valid.

But as I've said above, I don't think they are going to allow the multiplayer experience of Outriders be ruined by cheats/hacks/editors that are prolific for offline games.

Unless you're saying you only want to play Outriders solo, and will never want to join a co-op multiplayer (end)game, I don't think what you're asking for is feasible.
Originally posted by Kellion:
PCF seems quite concerned about cheating, in case you haven't noticed.

Yup, I have noticed the pinned post. It is one of the reasons I think offline mode is not in line with devs' vision for the game. At the same time, I find it hard to understand in a game where there is neither pvp nor afaik any "monetization of progression" (pay to win in game purchases) - so if some player would cheat to progress or even max out his characters he is not avoiding any payments to the publisher and he can't use his buffed characters to beat other players' characters... only thing he gets are undeserved bragging rights and saved time - and I fail to see big deal there, let such people have it, it only ruins the experience for them. (Something else would be cheating to get some advantage unobtainable normally, e.g. aimbots, wallhacks etc. - but that cannot be achieved by editting offline saves)
Originally posted by Zouls:
Also its an insanely small minority of people, its like people asking to add local coop to a pc game which can be nice, but also doesnt matter for 99% of people, while being a ton of work.

If you are right assuming solo-only players are very small minority in case of Outriders, then of course it makes no sense to accomodate them. Myself, I am not sure.

It is likely a small minority among people who purchased Outriders as most solo-only players have not purchased the game exactly BECAUSE it is always online (as Nebula Punk wrote above).

Generally, solo-only players (and players with a strong preference towards solo play) are rather large group - that is the only reason single player games are still very popular despite publishers repeatedly declaring they are dead over the last decade and always trying to at least add multiplayer features (because they believe they can gain more profit form games with competitive environment).

The real question is, how many potential buyers of Outriders are among solo-only players, who would purchase the game if the offline mode was added... in other words, how much revenue is lost because the offline mode is not in the game. IMO quite a lot, but I might be mistaken, of course.
Darkside99x Jun 22, 2022 @ 5:55am 
The usual method most devs use to avoid such issues is separate saves for the offline mode.

If people want to cheat solo let them.

I for one would just like an option to play in on the steam deck.
ChromePlate Jun 22, 2022 @ 6:12am 
So this is why i suddenly had another player enter my map when i was playing solo?
Greeeat. >_<
Zouls Jun 22, 2022 @ 6:25am 
Originally posted by grrusa:
Originally posted by Zouls:
Also its an insanely small minority of people, its like people asking to add local coop to a pc game which can be nice, but also doesnt matter for 99% of people, while being a ton of work.

If you are right assuming solo-only players are very small minority in case of Outriders, then of course it makes no sense to accomodate them. Myself, I am not sure.

It is likely a small minority among people who purchased Outriders as most solo-only players have not purchased the game exactly BECAUSE it is always online (as Nebula Punk wrote above).

Generally, solo-only players (and players with a strong preference towards solo play) are rather large group - that is the only reason single player games are still very popular despite publishers repeatedly declaring they are dead over the last decade and always trying to at least add multiplayer features (because they believe they can gain more profit form games with competitive environment).

The real question is, how many potential buyers of Outriders are among solo-only players, who would purchase the game if the offline mode was added... in other words, how much revenue is lost because the offline mode is not in the game. IMO quite a lot, but I might be mistaken, of course.

you are twisting the truth by using "solo online" instead of NEEDS OFFLINE MODE only, its not the same group and not the same requirements.

Are there theoretical people who would buy it if it was offline mode, sure, in the same way that making it a phone game and appealing to the chinese market might also result in more sales, but also require a fairly fundamental change to how the entire game is structured.

Likewise as soon as you put all the data on the local pc people will start to cheat and hack, which will inevitably bleed into the online mode which they have supposedly tried to keep free of cheaters.
Peredur Jun 22, 2022 @ 6:26am 
Originally posted by ChromePlate:
So this is why i suddenly had another player enter my map when i was playing solo?
Greeeat. >_<
That happened because you set your game as public instead of private or friends only.
ChromePlate Jun 22, 2022 @ 6:32am 
Originally posted by Peredur:
Originally posted by ChromePlate:
So this is why i suddenly had another player enter my map when i was playing solo?
Greeeat. >_<
That happened because you set your game as public instead of private or friends only.
Yeah i know, i thoght it was friends only, but i must have done something wrong.
Was just runing around and doing pretty much nothing, looking if i had missed ore or loot or qests and such.
And suddenly i had some one else on the map. >_>
A hell of a surprice.
RudeFoxs Jun 22, 2022 @ 6:34am 
Originally posted by grrusa:
Originally posted by Kellion:
PCF seems quite concerned about cheating, in case you haven't noticed.

Yup, I have noticed the pinned post. It is one of the reasons I think offline mode is not in line with devs' vision for the game. At the same time, I find it hard to understand in a game where there is neither pvp nor afaik any "monetization of progression" (pay to win in game purchases) - so if some player would cheat to progress or even max out his characters he is not avoiding any payments to the publisher and he can't use his buffed characters to beat other players' characters... only thing he gets are undeserved bragging rights and saved time - and I fail to see big deal there, let such people have it, it only ruins the experience for them. (Something else would be cheating to get some advantage unobtainable normally, e.g. aimbots, wallhacks etc. - but that cannot be achieved by editting offline saves)


Not 100% true there were and still are ppl who have modded gear to dish out alot of damage hundereds of damage and nothing has been done about it, i do not mean modded as in the mods in the game, i mean modded as in game hash files/code so taking a guess here and saying done with some sort of cheat engine and such. just a tldr. this is even possible on ps and xbox i have been told and have seen as 1 of my friends who is on ps managed to get this type of gear. i do not like this stuff but it still happens, and pcf has done nothing about it either, have not even seen anyone with the watermark they said cheaters would have. also originally they were going to have a dedicated server setup, but got scrapped for p2p as in thier own words, it worked for us. lol is all i can say, also i play mainly solo and every once and awhile play with friends. sorry for the wall of text.
Last edited by RudeFoxs; Jun 22, 2022 @ 6:45am
ChromePlate Jun 22, 2022 @ 6:48am 
Game privacy: closed is not the right setting then?
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Date Posted: Jun 21, 2022 @ 9:55am
Posts: 42