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Havent tried on my Pyro or Deva yet though
Multiplayer scaling is pretty hard, solo ads die relatively quick if you are geared for the occasion.
You are very weak though so you need to watch out and put some defensive mods.
I use two defensive mods Damage Absorber and Mitigation from Death, they are good enough to keep me alive on my DPS build.
You need to focus more on DPS though, too many defensive mods and then you wont kill ads quickly enough so you will die quickly.
I feel like World of Warcraft did a better job with their nearly non existent AI
Yeah you can go either, Anomaly builds work well with Pyro as well or so I have heard, otherwise use what you call bullet rounds.
Again I havent tried it but I have watched a few builds since I am currently levelling him up for end game
Chem plant is my go to map for farming, do you remember which mod it is? I find bone shrapnel quite good for add clearing, it was the one I was using (still do) for Chem Plant. I do have embalmers rage which helps quite a lot.
Have a look at Esoterickk's Pyro build, he has even put up a few vids doing C15 clears on some of the most difficult expeditions using abilities only.
Now dont get me wrong dont expect to do as well but it can give you an idea on how an ability build looks like.
Currently I am building mine for Gun DPS as I am levelling up, might change as I am getting closer to end game.
1. NO - stop trying to make everything easy mode for god sake
2. Only time wise hard is boom town - on every other mission there is plenty of time -> no
3. Would be fair - should save around 30 sec-1 Minute overall in a mission (Which would be the time you wanted in 2.)
4. NO - They should remove the self revive even in COOP. They way to go would be:
"If the whole party is downed, they will be respawn at the latest checkpoint completed - the time requiered to kill all enemys again is the penalty. However one player can revive another player in COOP."
You have to keep in mind - "GOLD" is a reward for achieving something. Not every single run has to be done in gold - it's enough to complete in silver to go to higher levels and you still get rewards.