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I was able to get through eventually as well - just seemed impossible. I assume the Dev just wanted this one as very tough, which is fair enough,
Thanks for reply
From there it was staight forward :)
Also i have no idea how to archive a superjump i tried to coordinate it with the starting upward movement of the pillars.
(doesnt work cuz my dwarf falls through the pillar to the ground as soons as the pillar starts to move)
Here's how I did it this time:
-You start the level by coming in from the left side and moving right
-First Pillar that you come to,moves up and down - jump through the gap, when it's down, and wait for it to go back up.
-Jump up, the first pillar, to the gap you came though, and then jump/dash to the next pillar, to your right (which doesn't move).
-You then want to jump/dash to the left moving pillar, when it's in the down position - the aim is to get onto the top of the platform that has the chest on it. This is the tricky part as you have to time the jump/dash, or you miss it. Once on the top of the first,moving pillar (with the chest) - quickly jump the the right pillar. You want to do all this when the left pillar is in the down position and completed before it moves back up.
-From here it's a straight forward process to the beacon.
Here's a screenshot of where you need ot end up - hope this all helps :)
https://steamcommunity.com/sharedfiles/filedetails/?id=1611474551
https://steamcommunity.com/app/680360/discussions/0/2262439950678896585/
edit: crud, 219 and 222 are both called Concealed Ruins. LAME.