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The three super bosses are very excellent and also come with various challenges (monument near boss arena with challenge requirements, can do multiple at once as its based on "accomplishment" no need to manually pick and pursue a specific individual challenge). However, these bosses are absolutely not for everyone. They're a massive difficulty spike over any boss in the game, even the hardest. Honestly, if you don't like "hard bosses" in games and it might risk frustrating you then skip the DLC because they're the core value. These bosses respawn infinitely for fighting and challenge purposes.
The challenge rewards have some okay weapons, some great veils (basically extreme versions of already high end powerful veils in the base game, but not by a huge margin to be a big deal just think of them as a bit of a step up over three specific great veils that already exist). The weapons are whatever honestly. They each have a code with the fire one having an interesting skill but kind of niche, the thunder one is trash, and the ice one is basically an absolute top tier among top tier codes in the game for caster builds. The ice one also pairs well with the veil from the same boss for the strongest caster build however its not necessary as base game caster builds are still bonkers broken and, frankly, its not worth the trouble. The code, in particular, is locked behind 3 challenges but one of them is... buggy, poorly designed, not tested, and pretty much absolutely detested by the community and you could literally spend more time trying to get the challenge done if you don't have proper instruction then you do actually beating the game depending on luck, how good you are, and obviously knowing its problematic buggy design of said challenge. I've seen people say they've spent actual dozen plus hours on this challenge so take it for what you will. If you know the quirks of it then its doable if you are decent pretty fast though, but by decent I mean honestly above average player.
The DLC includes White Mia character as a partner which is an alternate version of Mia one of your base game partners. It includes a different style, different AI behavior, and different abilities. You have access to this partner from the very early moment you reach base (go to basement for it) but its nothing special. Yakumo and Io are leagues above all other partners, especially Yakumo, that it doesn't matter. White Mia only serves a single oddball special build. You get her code, too, but its not that good including the buff duration boost which is a massive hidden trap (high ichor cost for meager gains, its almost always inefficient to use it in any buff setup).
In short, if you want some really cool great but challenging boss fights go for it otherwise definitely skip it. Most people end up, from my understanding, asking for help to have someone else beat them or just use a 1-shot build to bypass them and ignore their challenges because of the difficulty to give you an idea, or like 100% block builds. In short, the typical player wont even engage in an actual fight with them after giving up so this is the cornerstone of whether you should buy it or not. If you found Elden Ring's harder bosses to be acceptable then the DLC should be fine for you as its not unreasonable so don't get me wrong.