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If you want raw damage: Enduring Crimson
But with the correct build: Executioner
The main problem with Executioner is the weight. It's fine if you use a more melee-oriented blood code, but most of the good hybrids (skathatch, claw, isis) require a weight under 50 combined for quick speed, and executioner+ivory grace (lightest veil) is exactly 50. You can get by with alleviation on the blood veil though at the cost of slightly reduced gifts, but then that costs you damage from Bridge to Glory as well as any attack spells.
Argent Wolf Blade is functionally exactly the same as Executioner, except lighter and with slightly lower damage (special light attack is different, but not really worth using either way). I'm level 190 with Isis, using Swift Destruction and 1hand mastery, with Devour on both swords (+10). The Alleviation Veil+Executioner with Bridge to glory does 6766 in 4 hits, while the non-alleviation veil + argent wolf does 6592 (speed appears identical). meanwhile my barrage spells with the non-alleviation veil do 6230 damage, while the alleviation version does 6112.
Why not use Heimdall or Scout? Both have base Quick mobility. Unless I completely misunderstood how weight and mobility interact, that means you only need to avoid exceeding their weight limit (55 and 60 respectively) to mantain quick mobility. Heimdall will need two Mind up passives to use Bridge to Glory though.
Using alleviation on the weapon could also work, Swift Destruction will compensate for any lost damage.
https://steamcommunity.com/sharedfiles/filedetails/?id=1886111966
https://steamcommunity.com/sharedfiles/filedetails/?id=1886112006
This is my quick Executioner build. No reduced gifts and increased damage and scaling. With Bridge of Glory, and Lightning Barrage.
Most particularly Iceblood due to its single tap heavy attack. However they need to be buffed.
If you aren't buffing then Crimson or Executioner. However Intensify seems to work better on Blazing Claw and Iceblood and Fortify works better on Crimson and Executioner. Due to Blazing Claw and Iceblood being elemental, it wouldn't work well if its against units with that elemental resistance. So swap them out against the opposite element or the other two blades.
As for final true boss, wouldn't recommend either Iceblood or Blazing Claw due to heavy elemental resistance. So Raw damage would work better. Though if you want, you can use them anyway.
Scout only needs one passive to reach B+ Mind. Most builds that use the one passive slot for Mind up usually also use a combination of Blood Sacrifice and Cleansing Light to get around the Ichor shortage problem.
Active: Bridge to Glory.
As for the rest, put whatever you want that works.
Drain increase passive only works when focused right? The stat boost is needed to make it so i can run Bridge Of Glory, and stacking that with Journey means alot more damage.
Also why would you need quicker recovery for gifts with Barrage spells? If you're using 2 of them there's no downtime. To me having 6 more ichor is more useful.
Keep in mind that skills/gifts do not cost stamina, so basically I use the gifts/skills to extend how long I can attack the enemy before my stamina runs out, alternating between those and actual attacks that drain enough Ichor to keep spamming the gifts/skills.
But there is absolutely no argument that Final Journey is ungodly powerful. IF you are using it. Not everything is a boss though, and it usually takes more than 3-4.5 minutes to walk through the levels.
may i know/see your full build?
Blood Code: Isis
Weapons: Executioner Devour, Iceblood Devour, Blazing Claw Devour (swapped as needed)
Blood Veil: Imperial Raiment Alleviation (ivory grace recolor)
Passives: Swift Destruction, One-Handed Sword Mastery, Increased Gift Speed, Weapon Drain Raiting Up
Actives 1:Sands of Depravity, Flame Barrage, Ice Barrage, Lightning Barrage (subject to change as needed)
Actives 2: Bridge to Glory, Bloodsucking Blades, Gift Prowess, Gift Extension
That build is mainly none-boss assuming the enemy is at least neutral to some element. For bosses, yes Queenslayer and Final Journey. Probably drop Weapon Drain Rating Up for the stat increase, replace spells with attack skills for resistant enemies (circulating pulse, phantom assault, severing abyss, and/or shadow assault). Also needs blood sacrifice in there and of course final journey, so if you don't want to swap skills on the fly you only have 2 slots for attack skills, unfortunately.