CODE VEIN

CODE VEIN

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Reaper Oct 9, 2019 @ 6:24pm
What's technically the highest damage gift? (without buffs)
I've just been using the four "roar" gifts and I don't know of any damage table yet
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Showing 1-15 of 20 comments
Rock Oct 9, 2019 @ 6:27pm 
Well Purging Thorns is one of the most heavy hitting gifts there is.

Edit: For weapon like gifts Chariot Rush (polearms) also hits pretty hard.
Last edited by Rock; Oct 9, 2019 @ 6:31pm
Reaper Oct 9, 2019 @ 6:32pm 
Originally posted by Rock:
Well Purging Thorns is one of the most heavy hitting gifts there is.

Edit: For weapon like gifts Chariot Rush (polearms) also hits pretty hard.
I can't find that gift. What blood code is that under?
Rock Oct 9, 2019 @ 6:34pm 
Originally posted by FeaR_TH3_Reap3R:
Originally posted by Rock:
Well Purging Thorns is one of the most heavy hitting gifts there is.

Edit: For weapon like gifts Chariot Rush (polearms) also hits pretty hard.
I can't find that gift. What blood code is that under?

Purging Thorns is under Queen
Chariot Rush is under Dark Knight.
玉藻の前 Oct 9, 2019 @ 6:49pm 
Purging thorns is probably the highest single hit, you might be able to do more against enemies with elemental weaknesses but everything in that code is basically the highest single hit damage version of whatever spell type it has.

As far as DPS goes I think the barrage gifts are pretty up there if not the highest, they have basically no CD so you can spam 2 and get some pretty high numbers.
ΧΙΣΤ Oct 9, 2019 @ 7:28pm 
for spells the highest single cast is Purging thorns. but the most ichor efficient and highest dps is the Barrage spells.
Reaper Oct 10, 2019 @ 6:40pm 
Originally posted by XIΣΤ:
for spells the highest single cast is Purging thorns. but the most ichor efficient and highest dps is the Barrage spells.
So i've been trying to use those, but it seems like they dont connect very well even at point blank. I was hoping for something like the Guard of Honor gift where it was just fire and forget type. But everything like it is either too slow travel or takes forever to cast
Sotanaht Oct 10, 2019 @ 6:50pm 
Originally posted by FeaR_TH3_Reap3R:
Originally posted by XIΣΤ:
for spells the highest single cast is Purging thorns. but the most ichor efficient and highest dps is the Barrage spells.
So i've been trying to use those, but it seems like they dont connect very well even at point blank. I was hoping for something like the Guard of Honor gift where it was just fire and forget type. But everything like it is either too slow travel or takes forever to cast
Barrage-type spells connect perfectly well, I think you just need to learn to use them better. Their cast speed is their main benefit though, as they come out fast enough to actually use them in melee combat. They also have pretty good stagger, I was able to permanently stunlock several bosses by alternating barrage and melee hits (generally 2 barrage, 2-3 melee, gotta time it so you barrage when they are vulnerable to stagger again).

Another thing to mention are the sand-type spells (two of them, one for each ending against the Throat). Not the highest damage/dps, but it's non-elemental and targetted-AOE. Best spell for killing things at range reliably, especially if you can hit multiple enemies at once.
Last edited by Sotanaht; Oct 10, 2019 @ 6:50pm
Rock Oct 10, 2019 @ 6:58pm 
Originally posted by Sotanaht:
Originally posted by FeaR_TH3_Reap3R:
So i've been trying to use those, but it seems like they dont connect very well even at point blank. I was hoping for something like the Guard of Honor gift where it was just fire and forget type. But everything like it is either too slow travel or takes forever to cast
Barrage-type spells connect perfectly well, I think you just need to learn to use them better. Their cast speed is their main benefit though, as they come out fast enough to actually use them in melee combat. They also have pretty good stagger, I was able to permanently stunlock several bosses by alternating barrage and melee hits (generally 2 barrage, 2-3 melee, gotta time it so you barrage when they are vulnerable to stagger again).

Another thing to mention are the sand-type spells (two of them, one for each ending against the Throat). Not the highest damage/dps, but it's non-elemental and targetted-AOE. Best spell for killing things at range reliably, especially if you can hit multiple enemies at once.

Aye. The sand type spells are physical spells instead of elemental types, hence they are in a sense always viable. Sands of Depravity, hits the hardest out of all sand type spells. Very viable against bosses that resist your other big elemental spells. Cast dark shout and then hit the spell, nicu damage.
Dustphos Oct 10, 2019 @ 7:58pm 
Originally posted by FeaR_TH3_Reap3R:
So i've been trying to use those, but it seems like they dont connect very well even at point blank. I was hoping for something like the Guard of Honor gift where it was just fire and forget type. But everything like it is either too slow travel or takes forever to cast

Lots of replies answering your main question, so lemme hook you up on some quick cast ones regarding this. They're not nukes though and they're Elemental so there'll be some bosses you want to swap out for other elements or the Sand ones.

Ember Reversal (Scathach), Blast Bolt (Aset), Fire Storm (Prometheus), Fire Lily (Claw), Blood Shot (Caster starter Code), Ichorous Ice (Ribcage) -- these ones are fast cast (near instant). None of them are nukes though.

--Ember has Homing, but Mid-range and you have to remember to stand away from walls as it fires off from behind you. 4 Ichor 2s cd cost. Fire DMG, Dark, 3 hits.

--Blast Bolt does lots of damage. 5 Ichor 5s cd. Lightning DMG, Dark, 5 hits.

--Fire Storm says that it staggers, but I never tried and low damage for it's Ichor cost. Weakest ichor-to-damage in the list, in fact. 5 Ichor 5s cd. Fire DMG, Dark.

--Fire Lily does just a slight less damage than Ember at 1 Ichor cheaper than Ember (very much better ichor-to-damage ratio), but it doesn't home and is like a timed bomb. I have not yet test it's AoE capabilities though, with the boom. 3 Ichor 2s cd. Fire DMG, Dark.

--Blood Shot does 50% of Ember's damage, but also at half ichor-price and straight forward. 2 Ichor 2s cd, Blood DMG, Dark.

--Ichorous Ice is weaker than Guard of Honor in Ichor-into-Damage deal, but you can cast it and let slowly home in at sharp angles. It sometimes fails to turn and just dissipates though. 5 ichor 5s cd. Dark.

If you're not afraid of going toe-to-toe, the Blade-type spells are pretty alright too. And they have each element except Physical. Personally I've never gotten this to work. 5 ichor 2s cd, Melee range. Dark. Slash and back off.
Last edited by Dustphos; Oct 10, 2019 @ 8:02pm
Sotanaht Oct 10, 2019 @ 8:11pm 
Originally posted by Dustilicious:
Originally posted by FeaR_TH3_Reap3R:
So i've been trying to use those, but it seems like they dont connect very well even at point blank. I was hoping for something like the Guard of Honor gift where it was just fire and forget type. But everything like it is either too slow travel or takes forever to cast

Lots of replies answering your main question, so lemme hook you up on some quick cast ones regarding this. They're not nukes though and they're Elemental so there'll be some bosses you want to swap out for other elements or the Sand ones.

Ember Reversal (Scathach), Blast Bolt (Aset), Fire Storm (Prometheus), Fire Lily (Claw), Blood Shot (Caster starter Code), Ichorous Ice (Ribcage) -- these ones are fast cast (near instant). None of them are nukes though.

--Ember has Homing, but Mid-range and you have to remember to stand away from walls as it fires off from behind you. 4 Ichor 2s cd cost. Fire DMG, Dark, 3 hits.

--Blast Bolt does lots of damage. 5 Ichor 5s cd. Lightning DMG, Dark, 5 hits.

--Fire Storm says that it staggers, but I never tried and low damage for it's Ichor cost. Weakest ichor-to-damage in the list, in fact. 5 Ichor 5s cd. Fire DMG, Dark.

--Fire Lily does just a slight less damage than Ember at 1 Ichor cheaper than Ember (very much better ichor-to-damage ratio), but it doesn't home and is like a timed bomb. I have not yet test it's AoE capabilities though, with the boom. 3 Ichor 2s cd. Fire DMG, Dark.

--Blood Shot does 50% of Ember's damage, but also at half ichor-price and straight forward. 2 Ichor 2s cd, Blood DMG, Dark.

--Ichorous Ice is weaker than Guard of Honor in Ichor-into-Damage deal, but you can cast it and let slowly home in at sharp angles. It sometimes fails to turn and just dissipates though. 5 ichor 5s cd. Dark.

If you're not afraid of going toe-to-toe, the Blade-type spells are pretty alright too. And they have each element except Physical. Personally I've never gotten this to work. 5 ichor 2s cd, Melee range. Dark. Slash and back off.
AoE on Fire Lily exists, but is not nearly as effective as Sand. It's difficult to make use of in most situations. The best thing about Fire Lily however is the delayed explosion means a delayed stagger. If you know your enemies stagger threshold, you can use Fire Lily to cause it to stagger at a more opportune time, like in the middle of your melee combo. The explosion does have a pretty good stagger effect.

Blade spells are almost never worth using. They do significantly less damage than Barrage spells with similar timing, range and cost, and they have basically no stagger at all. The only reason I can think of to use Blade spells is for AOE, but due to the lack of stagger trying to AOE down enemies with those spells seems like suicide.
Last edited by Sotanaht; Oct 10, 2019 @ 8:14pm
Dustphos Oct 10, 2019 @ 8:24pm 
Originally posted by Sotanaht:
AoE on Fire Lily exists, but is not nearly as effective as Sand. It's difficult to make use of in most situations. The best thing about Fire Lily however is the delayed explosion means a delayed stagger. If you know your enemies stagger threshold, you can use Fire Lily to cause it to stagger at a more opportune time, like in the middle of your melee combo. The explosion does have a pretty good stagger effect.

Blade spells are almost never worth using. They do significantly less damage than Barrage spells with similar timing and cost, and they have basically no stagger at all. The only reason I can think of to use Blade spells is for AOE, but due to the lack of stagger trying to AOE down enemies with those spells seems like suicide.

Welp, Fire Lily just more awesome then. Time to mess more with it with my spellcaster.

Can't argue for Blades. Personally never gotten it to work.

Barrage though, definitely works better if going Melee range. But the main issue, even though it has not yet been address by the TC/OP, is that all Barrage skills are Light Gifts. Going by their posts, they're likely using Dark Blood Veils, unless they're using Ivory Grace (and it's alt. colours) which boasts both types for damage.
Reaper Oct 10, 2019 @ 9:03pm 
Originally posted by Dustilicious:
Originally posted by Sotanaht:
AoE on Fire Lily exists, but is not nearly as effective as Sand. It's difficult to make use of in most situations. The best thing about Fire Lily however is the delayed explosion means a delayed stagger. If you know your enemies stagger threshold, you can use Fire Lily to cause it to stagger at a more opportune time, like in the middle of your melee combo. The explosion does have a pretty good stagger effect.

Blade spells are almost never worth using. They do significantly less damage than Barrage spells with similar timing and cost, and they have basically no stagger at all. The only reason I can think of to use Blade spells is for AOE, but due to the lack of stagger trying to AOE down enemies with those spells seems like suicide.

Welp, Fire Lily just more awesome then. Time to mess more with it with my spellcaster.

Can't argue for Blades. Personally never gotten it to work.

Barrage though, definitely works better if going Melee range. But the main issue, even though it has not yet been address by the TC/OP, is that all Barrage skills are Light Gifts. Going by their posts, they're likely using Dark Blood Veils, unless they're using Ivory Grace (and it's alt. colours) which boasts both types for damage.
Came back. The whole point I was looking for was seeing if there was another version of Guard of Honor possibly in a bloodcode I don't have yet. (missing the 4 codes you get from killing the successors )
Last edited by Reaper; Oct 10, 2019 @ 9:03pm
Shae Oct 10, 2019 @ 9:18pm 
Originally posted by Sotanaht:
Originally posted by Dustilicious:

Lots of replies answering your main question, so lemme hook you up on some quick cast ones regarding this. They're not nukes though and they're Elemental so there'll be some bosses you want to swap out for other elements or the Sand ones.

Ember Reversal (Scathach), Blast Bolt (Aset), Fire Storm (Prometheus), Fire Lily (Claw), Blood Shot (Caster starter Code), Ichorous Ice (Ribcage) -- these ones are fast cast (near instant). None of them are nukes though.

--Ember has Homing, but Mid-range and you have to remember to stand away from walls as it fires off from behind you. 4 Ichor 2s cd cost. Fire DMG, Dark, 3 hits.

--Blast Bolt does lots of damage. 5 Ichor 5s cd. Lightning DMG, Dark, 5 hits.

--Fire Storm says that it staggers, but I never tried and low damage for it's Ichor cost. Weakest ichor-to-damage in the list, in fact. 5 Ichor 5s cd. Fire DMG, Dark.

--Fire Lily does just a slight less damage than Ember at 1 Ichor cheaper than Ember (very much better ichor-to-damage ratio), but it doesn't home and is like a timed bomb. I have not yet test it's AoE capabilities though, with the boom. 3 Ichor 2s cd. Fire DMG, Dark.

--Blood Shot does 50% of Ember's damage, but also at half ichor-price and straight forward. 2 Ichor 2s cd, Blood DMG, Dark.

--Ichorous Ice is weaker than Guard of Honor in Ichor-into-Damage deal, but you can cast it and let slowly home in at sharp angles. It sometimes fails to turn and just dissipates though. 5 ichor 5s cd. Dark.

If you're not afraid of going toe-to-toe, the Blade-type spells are pretty alright too. And they have each element except Physical. Personally I've never gotten this to work. 5 ichor 2s cd, Melee range. Dark. Slash and back off.
AoE on Fire Lily exists, but is not nearly as effective as Sand. It's difficult to make use of in most situations. The best thing about Fire Lily however is the delayed explosion means a delayed stagger. If you know your enemies stagger threshold, you can use Fire Lily to cause it to stagger at a more opportune time, like in the middle of your melee combo. The explosion does have a pretty good stagger effect.

Blade spells are almost never worth using. They do significantly less damage than Barrage spells with similar timing, range and cost, and they have basically no stagger at all. The only reason I can think of to use Blade spells is for AOE, but due to the lack of stagger trying to AOE down enemies with those spells seems like suicide.

I have no clue what game mode you are playing in but the Blade spells ALWAYS come out faster, and do more damage while also keeping you safer than any barrage spell ever could.
Dustphos Oct 10, 2019 @ 9:52pm 
Originally posted by FeaR_TH3_Reap3R:
Came back. The whole point I was looking for was seeing if there was another version of Guard of Honor possibly in a bloodcode I don't have yet. (missing the 4 codes you get from killing the successors )

Fourfold Verdict (Isis) -- Lightning version of Guard of Honor, but slow travel bolts instead.

Dancing Blaze (Hephaestus) -- 3 bouncing balls of fireballs. Pretty much the fire version of Ichorous Ice (which you can't get without doing that, the ice version, I mean)

Serikos Oct 10, 2019 @ 9:59pm 
I believe Severing abyss is potentially the hardest hitting ability in the game with a heavy polearm, it can slam an enemy for over 25k without even needing the final journey cheese.
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Date Posted: Oct 9, 2019 @ 6:24pm
Posts: 20