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Stuck Elevators in Crypt Spire [Solved]
Anyone else have issues with the elevators not moving? When I used the first elevator the first time, It never went anywhere after a min of waiting (Thank you Mistle Root). When I came back, the elevator was down and it let me pull the lever and bring it back up. Same issue with it not moving. Took a look around outside and almost tried yoloing the platform when it finally came up. Now the elevators work, but there is quiet a bit of delay before they start moving.

EDIT: It seems like it's tied to FPS? Switching from 144 back down to 60 makes it work as it should. However, switching back to 144 reintroduces the delay.
Last edited by Campbell's Chunky; Jun 10, 2024 @ 7:18pm
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Showing 1-12 of 12 comments
Ðurzo Dec 4, 2019 @ 1:21pm 
Never had this issue...And given the fact this game is riding on the unreal engine, elevators is a polished feature that dates back over 20 years.

The only possible thing I could think of that would be giving you this issue is if you're using cheat engine to manipulate the physics.
Last edited by Ðurzo; Dec 4, 2019 @ 1:24pm
Originally posted by Didio:
...only possible thing I could think of that would be giving you this issue is if you're using cheat engine to manipulate the physics.

Mentioning the physics engine gave me the idea of changing my frame rate cap back down to 60. That seems to fix the issue until I change higher. Is the game's physics tied to FPS?
Ðurzo Dec 4, 2019 @ 1:42pm 
Originally posted by Mad Man with a Spoon:
Originally posted by Didio:
...only possible thing I could think of that would be giving you this issue is if you're using cheat engine to manipulate the physics.

Mentioning the physics engine gave me the idea of changing my frame rate cap back down to 60. That seems to fix the issue until I change higher. Is the game's physics tied to FPS?


They fire every frame with some exceptions.

https://docs.unrealengine.com/en-US/Engine/Physics/index.html

Are you running this at some insane fps?

[edit]

At what frame rate does it glitch out?
Last edited by Ðurzo; Dec 4, 2019 @ 1:53pm
The limit I have it set to is 144 (monitor refresh) and my frames hover around 100-110 in the spire. I've also checked other elevators (Howling Pit, and the trenches) and they work fine at-

So I was testing other elevators while writing this, and the Trenches elevator glitched out at 100 fps, but started moving again at 98. (This is using steams in-game FPS tracker).

EDIT: It appears to be consistent so far. 100 or more frames stops the elevator movement. Anything less and it starts working again

EDIT 2: It only seems to stop the start of movement at 100+ frames. Going above 100 again after the elevator is moving doesn't seem to stop it.
Last edited by Campbell's Chunky; Dec 4, 2019 @ 2:49pm
さまよう侍 Dec 4, 2019 @ 3:56pm 
reduced limit to 60 fps. 144 screw up not just elevator, the mob tracking for range spell, back stab timing, parry timing is in-consistence, too.
Goilveig Dec 4, 2019 @ 4:50pm 
Yup, elevators do this to me, too, and I'm also playing at 144 FPS. Sometimes they work right away, often they work after a relatively short delay, sometimes it goes minutes and they don't move.

Alt-tabbing out and back in sometimes unsticks the elevators.
Anton Sep 25, 2023 @ 8:34am 
Thanks god found you. Have the same problem. Reduce frame rate to 60 and standing in elevator it moved right away.
Relysis Oct 22, 2023 @ 2:56pm 
Thanks, going into a menu and alt-tabbing until the elevator re-opens works consistently. As long as they're not game-breaking, would much rather deal with some bugs than lower framerate.
Kurobon Oct 22, 2023 @ 5:22pm 
Dont reduce frames. Equip and unequip capes and weapons until the elevator starts. literally had this issue now.
maldorf Nov 5, 2023 @ 11:55am 
Thank you for posting this!! I run my game at 144 HZ too and the elevator on this map froze for me too. Up to now it has never happened in the game. I was stuck the first time and let it run while I went on the net searching for help. A few minutes later it eventually moved on its own without me doing a thing.
When I tried to go back up the elevator after kicking down the ladder to open up a new shortcut, the elevator stuck again. I went into settings and lowered it to 60 FPS, and immediately the elevator moved up. After doing that, I set it back to 144 FPS.
maldorf Nov 5, 2023 @ 11:56am 
So if you get stuck, just lower the FPS in settings to 60 and it will move, Then you can set it back to the higher setting you were using.
maldorf Nov 5, 2023 @ 12:25pm 
Just did the 2nd elevator a bit ago and it froze too when I was on 144 FPS. When I went into the settings menu to change the rate back down to 60 again, the elevator moved before I even changed the setting. So maybe just being in the menu is enough to do it?
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Date Posted: Dec 4, 2019 @ 12:57pm
Posts: 12