Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
tl;dr: You can play it, provided your CPU has enough power to handle it. But it will not fail at AVX
Like I had posted before, the processor in the minimum spec has the ability to use the AVX instruction set. With that, and people saying that it runs on the same engine as God Eater 3 - which had a hard AVX requirement for two months four weeks (I had the timeframe wrong) after release - it's safe to assume that this will have a similar problem.
That being said, I'd love to be proven wrong on release day and be able to play.
@Cosmonaut Hmm, I was thinking the same. I hoped after the issue with GE3 having complications with non-AVX compliant processors, they would've changed things with Code:Vein. I guess I'd really just have to wait on release and/or save double for both game and proc.
Thank you both for replying.🤗
https://steamcommunity.com/games/899440/announcements/detail/1798532406862131006
I'm really hoping that it does release playable on my ancient processor, but I'm holding off on the pre-order. If anyone does buy this with a non-AVX processor and can play it come launch, I'd be super happy to be wrong about this.
@Cosmonaut I am so with you bruh, I'll be praying hard.^^b