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回報翻譯問題
What is it with this forum and people not reading anything. If literally EVERY stat scales better with the second weapon, how would a different class change anything?
But I don't really get what you're saying yet. Because it is clash and crush, the damage are reduced, you say. But then isn't it weird that it says it has that scaling? If it has scaling in every way better, it makes no sense for it not to scale better. It has lower base damage, but if the damage is lowered because it has clash and crush, then shouldn't the stated stats simply be lower? And instead like only scale with dexterity and strength with a D or whatever.
I am wondering if there is something to it I missed but so far it seems very... strange
In that case the black sword can be effective with a lot of blood code where the sweihander need to have high strenght . So they gave the sweihander more damage probably for the base
For the scaling part as I mention earlier the scaling could have been nerfed because of the fact that there is two type of damage (which imply that the great black sword is effective in more situation) . Why they didn't simply lowered the scaling rate ? I believe it is because it aim to be a versatile weapon so here with certain blood code and certain gift I am almost certain that you can outpowered the sweihander .
Another thing to know is that the black sword has a "magic effect" for his heavy charged . And does more damage that zweihander heavy charged (how much with a good configuration and level 10 , I don't know because I do not have these two weapon at level 10) .
And a last thing that I believe is why the Great Black Sword has been a bit nerfed in his damage : it is quicker and less heavy .
All of these reasons , I believe , are why the Great Black Sword has less better scaling than other weapon .
In the game you do not obtain "better gear" : you find new weapons(or blood veil and to much useless thing that you will nevr use because of the blood codes) with other way to use it .
The zweihander here is a more defensive weapon with high damage but slower and high defence . So it is more a Tank weapon where the Great Black Sword is way more agressif due to its nature (quicker and more useful for those who relie on spells because striking quicker means a better recuperation of "mana" where comes his scale with mind and will power) .
I believe it is just a problem of interpretation of stats and I have to admit this is not emphase enough when someone explains it .
As for your example if a weapon has Willpower and Mind scaling those mostly scale with your Heavy attack, one with Full loaded up heavy attack and one with not loaded heavy attack.
Light attacks as from my Testings only seem to scale with Strength and Dex
If you do a Talent skill the weapon with the highest scaling of Strength and Dex will do the most damage.
In your example zweihander has B and E+ scaling for STR and DEX.
That E+ means you can increase a lot DEX but your increase in weapon dmg will be almost nonexistent while B STR means a good increase if you have higher strength.
Weapons with one or more stats at A will give you even more dmg if you increase that stat (that's what that sentence u read in tutorial "Further enhances physical attack when you equip a weapon or blood veil with high stat scaling" means).
Base dmg only increases with item lvl, scaling dmg with both item lvl and high stats.
Heimdall chrome (intensification) increases all stat scaling on an item by 1 level.
On zweihander it would be STR B --->B+ DEX E+--->D but decreases your base dmg by almost the same amount so save it for weapons with A scaling stats or you may end up losing damage. If weight is not a concern, fortification is the best.
Basically: ((BASE) times (SCALING MULTIPLIER)) + (BASE) = Overall Damage
If you, hypothetically had a one handed sword that naturally does far less damage than a two handed sword it will most likely have a quite smaller scaling number than the two handed sword, because the base is so much smaller, even if the two handed sword has worse modifiers.
So I assume that the Black Great Sword has a smaller Base value than the Zweihänder and the scaling, even with all the attributes, isn't enough to catch up in your current blood code because the blood code you are using doesn't have a lot of Mind and Will points. You might also want to check for other damage types too, that might further influence the damage, like elemental damage.
(Also, why are you all spelling Zweihänder weirdly like that? It's called Zweihänder or at least Zweihander.).
Aah, thank you. That is super valuable information as that explains why the scaling of that weapon is lower than Zweihänder despite supposedly scaling better. And thanks to the other people, that is quite interesting. Also thanks to you @gilde.gothic [Elite_Man], your testing is quite useful.
Still, it does make me wonder which weapon is best. I've been using Zweihänder quite a bit, because of the suicide attack and the mobility + increase in damage, it has been really useful in boss fights. But I suddenly realised: I've been using Zweihänder because it was the very first, well, zweihander I got. As sword, that is. Hammer also is a zweihander but I didn't have the passive for hammers at that point. Anyway, I figured, there are probably better two handed swords. And I thought there were, because black great sword scales way better so I farmed some and got it to level 10 only to find out it is way inferior.
So now I am clueless which weapons are better. Base damage being part of the scaling is valuable, but I still don't know by how much. And based on what Elite_Man said, some of the scaling is for one attack and another for the other.
Oh and about my sweihander, sorry.I automatically wrote sweihander without thinking. Didn't really spell check.
Chnage strength to any stat in question.
It seems to work for me tho? Higher scaling in stats = directly related t the damage.
I think the scaling is somewhat lesser than many think - e.g., scaling A means a hell lot more than scaling C. Where C would get you 200 damage, A will get you a 1000 - but, if you are looking for the exact percentages and numbers, I'm sure some super dedicated fan already did that, haha.