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As for Losts, the parasite has completely merged with the revenant, making him immortal. So yes, all Losts you kill will come back.
If Revenants go mad with bloodthirst, they turn into Lost. Lost are created when the BOR Parasite takes over the Revenant's body in its entirety (no longer just the heart, but every cell including the brain), and the body begins to slowly morph into a monstrous form, often dependent on the environment where the host lost control of the Parasite. At this point the BOR Parasite comprises the majority of the body, and essentially replaces all of the original Revenant's tissues with their own. Because the BOR disperses the body upon detecting apparent fatal damage, it is basically impossible to permanently kill a Lost unless every cell in their body were to be destroyed at the exact same time (very unlikely if not outright impossible).
TL;DR - Revenants can die permanently but only before they turn into Lost.
It's difficult because there are some plot holes surrounding death and how it works.
Being ashed is meant to equal perma death, with our MC being the only known person to return after getting ashed.
However, the game doesn't exactly explain what happens when our character and companions die and suddenly reappear back at the mistle. Is it meant to be like a time reverse? Wherein our characters didn't die? Why then do we lose all of our haze? If it's that we were ashed, as the death animation shows then how do our companions come back? It is the will of the Queen? As she had returned or MC from ash once before?
It's not explained all that well in the case of the lost. While I don't recall it being explicitly stated that the lost can and do return from being ashed, it's kinda the logical conclusion to make as their death animations show them turning to ash yet when we come back after visiting a mistle a few feet away, they're alive again. Although I guess we could just view it as another, different lost filling in the gap the one we ashed left behind.
But all of that can be explained away as video game mechanics not quite being able to accurately mesh with established lore, though I recognize that that isn't satisfying. As the lore puts it; There is no coming back from getting ashed with the one exception being our MC, that we know of.
MC surviving getting shot in the heart has more to do with them being the Successor of Blood at that point. Successors can only be permanently killed if their relic is removed (basically what happens if you defeat the Successors without restoring their memories since that's the only other way to stop their frenzy).
Simply put, very nice. Makes me feel like I'm just overthinking it.