CODE VEIN

CODE VEIN

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Romance in game? or possible in future?
not saying its game breaking but romance would be nice
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Showing 1-15 of 79 comments
No' Name Oct 4, 2019 @ 2:29am 
The game Isn't story driven enough. I don't think Romancing would play a big role in this game.

This of course is my opinion.
D-Black Catto Oct 4, 2019 @ 2:31am 
the mc doesnt have enough personality for that, not enough dialog options, and not enough agency, they just follow louis blindly most of the game and never disagree with anything their friends decided which makes romance or any character driven interaction with anyone difficult
Japanese games don't do choice & consequence and stuff like that for unknown reasons. I was very surprised when I got to choose two slightly different answers when restoring vestiges in this game.
D-Black Catto Oct 4, 2019 @ 2:33am 
Originally posted by Kardinal Rainer Maria Woelki:
Japanese games don't do choice & consequence and stuff like that for unknown reasons. I was very surprised when I got to choose two slightly different answers when restoring vestiges in this game.

and 3 endings based on whether you restore sucessor memories or not
Poljanan Oct 4, 2019 @ 3:06am 
The game's obvious canon romance is Io.
Richard Oct 4, 2019 @ 3:24am 
Originally posted by Kardinal Rainer Maria Woelki:
Japanese games don't do choice & consequence and stuff like that for unknown reasons. I was very surprised when I got to choose two slightly different answers when restoring vestiges in this game.
that false. jrpgs are the biggest ones that have choices.

Originally posted by Poljanan:
The game's obvious canon romance is Io.
true uwu lol.
Last edited by Richard; Oct 4, 2019 @ 3:24am
owl Oct 4, 2019 @ 3:26am 
Would be good if at least they add character episodes like they did in God Eater series. Not hoping for a full romance Fire Emblem or Persona style, but yeah, character episodes would add depth to the cast too.
D-Black Catto Oct 4, 2019 @ 3:30am 
Originally posted by Felz:
Would be good if at least they add character episodes like they did in God Eater series. Not hoping for a full romance Fire Emblem or Persona style, but yeah, character episodes would add depth to the cast too.

or skits

well maybe that's too much to ask for
owl Oct 4, 2019 @ 3:33am 
Originally posted by Friendly Fire:
Originally posted by Felz:
Would be good if at least they add character episodes like they did in God Eater series. Not hoping for a full romance Fire Emblem or Persona style, but yeah, character episodes would add depth to the cast too.

or skits

well maybe that's too much to ask for

Hahaha that would be welcome as well, but then it would be Tales of Vein... :")
Originally posted by Richard:
that false. jrpgs are the biggest ones that have choices.

Show me some examples
Mio Rin Oct 4, 2019 @ 3:45am 
Originally posted by Kardinal Rainer Maria Woelki:
Originally posted by Richard:
that false. jrpgs are the biggest ones that have choices.

Show me some examples
NieR:Automata - uses most of the alphabet to denote the different endings.
Cerberus Oct 4, 2019 @ 3:48am 
Originally posted by Miorin:
Originally posted by Kardinal Rainer Maria Woelki:

Show me some examples
NieR:Automata - uses most of the alphabet to denote the different endings.


All of the alphabet actually. I was working through the missing endings at release for this and stopped. There are 26 endings to that one, though only a select few are canon
Originally posted by Miorin:
Originally posted by Kardinal Rainer Maria Woelki:

Show me some examples
NieR:Automata - uses most of the alphabet to denote the different endings.

26 endings which all fit into a sub one hour video. Delz visual novel has a lot of endings, too, but I would never compare these games to let's say Mass Effect and the likes. I only know one jrpg which has regular dialogue choices.
D-Black Catto Oct 4, 2019 @ 3:51am 
Originally posted by Kardinal Rainer Maria Woelki:
Originally posted by Miorin:
NieR:Automata - uses most of the alphabet to denote the different endings.

26 endings which all fit into a sub one hour video. Delz visual novel has a lot of endings, too, but I would never compare these games to let's say Mass Effect and the likes. I only know one jrpg which has regular dialogue choices.

if you count visual novels as games then I'm afraid Japanese "games" win against western games by huge margin

the only western games that give player a lot of choice are cprgs such as Baldurs Gate, everything else is delusion of choice at best, especially mass effect 3
Cherrycat Oct 4, 2019 @ 4:00am 
Most gamers don't like choices with consequences because they feel they missed out on content in a palythrough, given that a small percentage of people like replaying the same game again to see the other outcomes that means they feel ripped off.

Japanese developers tend to give their customers what they want, instead of only really caring about investors. Majority of western companies are trash these days.

Nier Automata was the only game I can think of made in Japan that gives you a choice in who you save at the end of the game (and you can just reload a save to just before and see both quite easily without replaying everything again), been a long time since I played.
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Date Posted: Oct 4, 2019 @ 2:27am
Posts: 79