CODE VEIN

CODE VEIN

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Zeretrelle Sep 28, 2019 @ 11:08am
Who was the **** who designed Cathedral of Blood level?
I mean the poor man's Anor Londo...

Unplayable..80% of the time you are running around figuring out where to go instead of actually progressing the game..

Add to that always rotating mini-map (another genius design) and it gets ridiculous...
Last edited by Zeretrelle; Sep 28, 2019 @ 11:10am
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Showing 1-15 of 23 comments
MostlyPanda Sep 28, 2019 @ 11:09am 
"poor man's andor londo", yet it's designed better. if you are lost, then it works as intended.
Zeretrelle Sep 28, 2019 @ 11:11am 
Designed better? This game has such poor design in general. Not even close to DS and its glorious locations.
Last edited by Zeretrelle; Sep 28, 2019 @ 11:11am
The only part that's ♥♥♥♥♥♥ in Cathedral of Blood is having to jump off a ledge (hole in the railing) in order to progress the story, I went looking everywhere only to find that ♥♥♥♥
Sgt. Magnusson Sep 28, 2019 @ 11:15am 
"This game is not Dark Souls REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!"
Originally posted by h0rnyfavn:
Designed better? This game has such poor design in general. Not even close to DS and its glorious locations.

I love Dark Souls but if you think every area is a marvel of design and asthetics then you need to get off your nostalgia train.
enomis Sep 28, 2019 @ 11:20am 
it was designed to be a maze and i enjoyed exploring it
Zeretrelle Sep 28, 2019 @ 11:20am 
Not all areas, but most of them are.
Mall Ninja Sep 28, 2019 @ 11:24am 
Originally posted by h0rnyfavn:
Designed better? This game has such poor design in general. Not even close to DS and its glorious locations.

Lost Izalith/Demon Ruins says "Hi!". Also Harvest Valley in DS2 looks like DOOM 1. In DS3 i have no complaints.
Although, i also dislike the Cathedral, but not because of the mazelike structure, but cause the esthetics are unimaginative and devoid of color.
Last edited by Mall Ninja; Sep 28, 2019 @ 11:36am
dsantos259 Sep 28, 2019 @ 11:31am 
Originally posted by MostlyPanda:
"poor man's andor londo", yet it's designed better. if you are lost, then it works as intended.

Funny enough, I can direct myself with some ease (Anor Londo is easier but that's besides the point)

It's matter of looking with care and biding your time.. then again I have great spatial awareness
Last edited by dsantos259; Sep 28, 2019 @ 11:33am
Hazmy Sep 28, 2019 @ 12:25pm 
Cathedral level isn't bad to navigate in, especially with the pretty amazing minimap the game has, marking your footsteps. It's just repetitive and big, that was all my problem.
Gryste Sep 28, 2019 @ 12:32pm 
It was fun
Miauteusz Sep 28, 2019 @ 12:46pm 
Finishing that area was pretty satisfying and the process itself required some focus and awarenes.

Can't see any similarities with Anor Londo though, it wasn't a maze.
Cathedral had amazing design imo, problem is. It's just soooo boring to look because everything just looks really bland.
Gryste Sep 28, 2019 @ 12:52pm 
Yeah your companion states that every 5 minutes
Cali Sep 28, 2019 @ 12:58pm 
I quite enjoyed it, took multiple hours to complete, was rather challanging, pretty fun, and felt good after completing, whats wrong with that?
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Date Posted: Sep 28, 2019 @ 11:08am
Posts: 23