SAS: Zombie Assault 4

SAS: Zombie Assault 4

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Commanders Nov 20, 2017 @ 6:25am
Whats the most useful from 2 of them?
The critical shot was more damage then deadly force.
So i choose critical :steamhappy:
But 1% damage for deadly force each upgrade is that add alot? like i have 1000 damage....so 1% how much does i get?
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Showing 1-7 of 7 comments
cman6070 Nov 20, 2017 @ 7:12am 
Crit is better. You dont want to get up close to shnit later on a normal zombie dose 5k dmg
Last edited by cman6070; Nov 20, 2017 @ 7:12am
Drackmore Nov 21, 2017 @ 3:14pm 
Personally, I wouldn't spend points in to either skill. At max rank Deadly Force only sees 25% more damage which is the same as using unmodified Premium Ammo. As for Critical Shot, I'd frankly throw only a single point in to that for the constant 4% crit chance across all guns.

If you want more damage you should just go grab Field Supplies, maxed out it gives you over three and a half clips of ammo per item you pick up. Do a few runs through Survivors and have enough ammo to outfit a small militia.

By default the Premium ammo gives the same boost as Deadly Force but unlike Deadly Force, Premium Ammo has a mastery tied to it that will let you boost its damage up from 25% damage to 50% damage (on top of that you'll never have to worry about buying ammo ever again).

Originally posted by Commanders:
The critical shot was more damage then deadly force.
So i choose critical :steamhappy:
But 1% damage for deadly force each upgrade is that add alot? like i have 1000 damage....so 1% how much does i get?
To answer that question it'd be only a meager 10points of damage, however the wiki states that it stacks additively to a weapon's Deadly Augment meaning that the increased damage will be WELL higher than that.
airshredder Nov 21, 2017 @ 5:14pm 
but the field supplies only allows for 100 bullets per drop, which for some guns might only be half of a clip
Drackmore Nov 22, 2017 @ 4:07am 
Originally posted by airshredder:
but the field supplies only allows for 100 bullets per drop, which for some guns might only be half of a clip
Unless you're running Heavy (which OP isn't since he's comparing Deadly Force (an assault skill) to Critical Shot) then yeah, the ammo restored won't be a full clip since it does max out at only 100 bullets. But if you are a Heavy you have better options such as grabbing Strong Body and the weight reduction so you can use the Proposition or Hardplate armor to better effect.

However, since we can infer that OP is Assault that means he doesn't have the luxury of using a Proposition or anything with a stupidly high magazine that would lose bullets from the 100 shot max. Frankly only two guns come to mind that an Assault Class would use that would potentially lose the extra ammo and that's the Hotspot with its gargantuan 400 shot capacity and the Jupiter with its nearly 90 shot clip.

But even still, with the one hundred bullet limit this is still easily circumvented by just farming survivors with a secondary gun so you can stockpile ammo for the gun you want. If you run solo and can get every person a run that is a flat minimum of 60 Field Supply triggers, this isn't including the cash registers, the hidden area, or the additional item caches that randomly spawn.
Scaryowl Nov 22, 2017 @ 3:12pm 
Originally posted by Drackmore:
Personally, I wouldn't spend points in to either skill. At max rank Deadly Force only sees 25% more damage which is the same as using unmodified Premium Ammo. As for Critical Shot, I'd frankly throw only a single point in to that for the constant 4% crit chance across all guns.

If you want more damage you should just go grab Field Supplies, maxed out it gives you over three and a half clips of ammo per item you pick up. Do a few runs through Survivors and have enough ammo to outfit a small militia.

By default the Premium ammo gives the same boost as Deadly Force but unlike Deadly Force, Premium Ammo has a mastery tied to it that will let you boost its damage up from 25% damage to 50% damage (on top of that you'll never have to worry about buying ammo ever again).

Originally posted by Commanders:
The critical shot was more damage then deadly force.
So i choose critical :steamhappy:
But 1% damage for deadly force each upgrade is that add alot? like i have 1000 damage....so 1% how much does i get?
To answer that question it'd be only a meager 10points of damage, however the wiki states that it stacks additively to a weapon's Deadly Augment meaning that the increased damage will be WELL higher than that.
encouraging people to put 25 in field supplies... might as well put 25 in assault team and pay grade while you're at it.
Bleydoka Nov 22, 2017 @ 6:22pm 
read the beginner guide here in stea.m i really liked it.
Virtual R3ality Feb 2, 2021 @ 11:48pm 
the field supply skill is really weird... 105% is the closest to 100% for the skill but still has many more options to add points when the max is 100. There's not really a need to go above 105%. but it saved me lots of monies to put it at 105%. Instead of paying $37k for 120 prem. ammo for my sniper, I got 20k prem. ammo for free saving $740,000,000 in the process.
Last edited by Virtual R3ality; Feb 2, 2021 @ 11:50pm
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Date Posted: Nov 20, 2017 @ 6:25am
Posts: 7