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Even with regeneration and good armor you can be outnumbered and killed, they werent broken, Im not sure but at the end of a wave you would regenerate some hp, but the regen isnt that high to call yourself a immortal, armor was something to ballanced the higher spawnrate/higher hp and damage to make it that you are actualy becoming more powerfull and to make it that is a true appocalipse, not just some zombies comes and they just want to kill you, like they did with the sas 2 with the insane assylum, giving a real challange
And the thing about premium weapons being op, you didnt think about the sas 4 premium weapons, those premium weapons are 10 times stronger than a fully upgraded shockfield
But in SAS 3 the premium weapons are slightly better than the normal
Yes ,even the shockfield is powerfull but not as powerful as the premium weapons, some of them can deal huge damage to multiple people in the same time and they are automatic not like how is it in the flash version
you can do the same in sas 4 but lets say as the devastator, the way to not get damaged by him is to stay away but in sas 4 you can just say at the other side of the wall but the number of zombies it spawns in sas 3 you will get surrounded
forgget to say that in sas 4 there is the assault class who can use the stim shot where he can regen a lot of his hp and can use the adrenaline to run faster
The math is literally there on the guns, calculate it yourself
And show me how you calculate it, because I know you're going to do some idiotic mistake on comparison of dps