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25 Adrenaline - The defining skill of the Assault in my opinion. Causes you to move exceptionally faster, reload faster and shoot faster. A must max for highest possible damage.
25 Killing Spree - Killing 20 zombies within 2 seconds activates increased damage and pierce. A must max for highest possible damage and penetration.
25 Crit - Increases your crit chance and your crit damage. A must have for high damage.
5-10 Movement - Assaults are generally fragile, and you need to move fast in order to avoid fatal damage.
1 Stim Shot - A lifesaver in some situations. It will save your life in many situations.
15-25 BAE - Assaults, like other classes, are recommended to hbave 99% resistance for armor. Putting points into BAE will greatly help.
Optional:
5-7 reload: Helps reload your weapon faster and is just enough to shy away from the reload cap.
Please don't even bother with Assault team. They do barely any damage and are a waste of energy. Sure, later levels they can be a meatshield, but generally they are useless.
Your character starts with a default 1 point in Adrenaline. Start your build by getting 1 point in Crit, then get Movement to 5 and Reload to 3, then 1 in Stim Shot, then Adrenaline to 15, then Killing Spree to 5, then Body Armor Expert (BAE) to 5. Now you’re level 35 and can play Nightmare mode, which this build should help you with. Next, get Reload to 7, then Adrenaline to 25, then Crit to 25, then Killing Spree to 25, and your remaining points can go in BAE or Movement (Movement is not suggested unless you won’t be playing Nightmare mode or events frequently).
Final skill build:
25 Adrenaline
25 Killing Spree
25 Crit
12 BAE
7 Reload
5 Movement
1 Stim Shot
25 adreline
25 BAE
25 HP Regen
10 reload speed
8 walk speed
6 critical
1 Killing spree
Of course i mix it with biosynthesis
Here are some suggestion
you pretty much need 11 reload, 15-20 fast movement depending on your weapons, 25 adrenaline , 25 killing spree, the rest on crits