Splitgate

Splitgate

İstatistiklere Bak:
Snipers should be 1 hit in the Shotty Sniper game mode.
You have no reason to use sniper if the other weapon is always 1 hit and takes less skill to use. In a mode called Shotty Sniper, people should be using both guns the same amount. But if you ever glance at the kill feed, the only gun you see getting kills is the shotgun.

Snipers are fine in any other mode, but in this mode, it just doesn't make sense for it not to be. The skilled weapon should not be less rewarding than the unskilled weapon in a mode where you are restricted exclusively to those 2 guns.
En son Vental tarafından düzenlendi; 16 Ağu 2021 @ 4:12
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28 yorumdan 16 ile 28 arası gösteriliyor
And once again, no one has actually tried to talk about actual reasoning.
Just toxicity of "be good" rather than "be balanced". The closest we got to reasoning has been "that's how shotguns normally are". . . which isn't reasoning based on balance. That's just letting a stigma dictate how things are. Nor does it even touch on why the sniper needs to be a 2 shot.

I'm still waiting for someone to explain that need that everyone else seems so arbitrarily obsessed with.
En son Vental tarafından düzenlendi; 17 Ağu 2021 @ 2:02
İlk olarak StaticSpark tarafından gönderildi:
Just headshot lol

in all seriousness, games with a focus on movement will always have a very dominant shotgun as most fights end up in CQC
That's just game design 101
Staticspark from the tf2 forums here!?!?!?
A good argument against changing snipers to be one shot kills in this mode would be that it would reduce the incentive for people to "get good" as others have said. The only other non-rotating game that modified the gun mechanics is Team Swat, but instead of encouraging people to take less accurate shots, it rewards people with focusing mainly on headshots, which in the end will improve a player's accuracy when they transition to other modes. If snipers became one shot kills in this mode, then players won't have to practice getting headshots with that gun, which is detrimental to their development specifically with that gun, but also in general.

Additionally, I believe practicing getting head shots with the sniper rifle against a much more aggressive team that is pushing constantly with a gun that can *almost* always one shot is quite helpful when you get to ranked.
İlk olarak Vental tarafından gönderildi:
İlk olarak Incantus tarafından gönderildi:
I just farmed an entire team using the sniper with them trying to use shotty? Maybe learn to land some headshots and spacial awareness?

And not one point, NOT ONE POST HERE, has explained why they shouldn't be one shot. .

Because if they were 1 shot then there would be literally no reason to ever use the shotgun..? Your argument is "no one uses sniper", and then your solution to that would mean no one would ever use shotgun.

The sniper is still good, it has significantly more range than the shotgun, and even in close quarters 1 shot + 1 melee is a kill, so it's not like you can never beat the shotgun player

It also has the potential to 1 shot, from any distance, you just have to hit the headshot
İlk olarak Better Than You tarafından gönderildi:
İlk olarak Vental tarafından gönderildi:

And not one point, NOT ONE POST HERE, has explained why they shouldn't be one shot. .

Because if they were 1 shot then there would be literally no reason to ever use the shotgun..? Your argument is "no one uses sniper", and then your solution to that would mean no one would ever use shotgun.

The sniper is still good, it has significantly more range than the shotgun, and even in close quarters 1 shot + 1 melee is a kill, so it's not like you can never beat the shotgun player

It also has the potential to 1 shot, from any distance, you just have to hit the headshot


Inaccurate. The point of a shotgun would be that it would have a cone of damage, rather than a single ray thus making it easier to hit a moving target up close. That's the whole point of a shotgun in any game. . . it's that it has spread so it's easier to hit. :/

That being said. Thank you, thank you SO MUCH for being the first person on here to actually make a case using reasoning. I have much respect for you sir. <3

I would also like to point out range doesn't really matter when over 50% of the maps don't even offer the opportunity for "range" combat. If the map design/selection was narrowed down to more open maps and excluded alot of the tight corner maps, this would be different and I would agree with you alot more. Or if it was a 3v3 mode instead of a 4v4. It isn't exactly ranged combat if there is always an enemy 3 feet from you at any point and time.

I never said the sniper wasn't good though, I just said in this specific scenario/game-mode, it's kinda pointless for most maps.
En son Vental tarafından düzenlendi; 25 Ağu 2021 @ 7:00
They are if you hit their head...
En son Octonaut tarafından düzenlendi; 25 Ağu 2021 @ 7:00
Like the same people crying about aim assist are the same people trying to make aim assist have a easier time LIKE LOL MAKE UP YOUR MIND!!!!!!
İlk olarak Vental tarafından gönderildi:
İlk olarak Better Than You tarafından gönderildi:

Because if they were 1 shot then there would be literally no reason to ever use the shotgun..? Your argument is "no one uses sniper", and then your solution to that would mean no one would ever use shotgun.

The sniper is still good, it has significantly more range than the shotgun, and even in close quarters 1 shot + 1 melee is a kill, so it's not like you can never beat the shotgun player

It also has the potential to 1 shot, from any distance, you just have to hit the headshot


Inaccurate. The point of a shotgun would be that it would have a cone of damage, rather than a single ray thus making it easier to hit a moving target up close. That's the whole point of a shotgun in any game. . . it's that it has spread so it's easier to hit. :/

That being said. Thank you, thank you SO MUCH for being the first person on here to actually make a case using reasoning. I have much respect for you sir. <3

I would also like to point out range doesn't really matter when over 50% of the maps don't even offer the opportunity for "range" combat. If the map design/selection was narrowed down to more open maps and excluded alot of the tight corner maps, this would be different and I would agree with you alot more. Or if it was a 3v3 mode instead of a 4v4. It isn't exactly ranged combat if there is always an enemy 3 feet from you at any point and time.

I never said the sniper wasn't good though, I just said in this specific scenario/game-mode, it's kinda pointless for most maps.

Idk, you still have to hit a decent amount of the shotgun shots to actually kill in 1 shot don't you? (I would go test it before making this comment, but servers are down.. don't remember how much each hit does.. 30 maybe? 40?)

I would definitely just use the sniper over the shotgun if it was a guaranteed 1 shot kill, but maybe that's just me
They do. if you have decent aim. I usually exclusively snipe until im out of ammo and dont see any issues. if you hit them in the head, then they're dead.
En son OgreFyre tarafından düzenlendi; 25 Ağu 2021 @ 8:13
Maybe if you lose enough games you'll be placed in a lower skill bracket.
İlk olarak Syzygy tarafından gönderildi:
Maybe if you lose enough games you'll be placed in a lower skill bracket.
then they will cry about bfb tho
İlk olarak Better Than You tarafından gönderildi:
İlk olarak Vental tarafından gönderildi:


Inaccurate. The point of a shotgun would be that it would have a cone of damage, rather than a single ray thus making it easier to hit a moving target up close. That's the whole point of a shotgun in any game. . . it's that it has spread so it's easier to hit. :/

That being said. Thank you, thank you SO MUCH for being the first person on here to actually make a case using reasoning. I have much respect for you sir. <3

I would also like to point out range doesn't really matter when over 50% of the maps don't even offer the opportunity for "range" combat. If the map design/selection was narrowed down to more open maps and excluded alot of the tight corner maps, this would be different and I would agree with you alot more. Or if it was a 3v3 mode instead of a 4v4. It isn't exactly ranged combat if there is always an enemy 3 feet from you at any point and time.

I never said the sniper wasn't good though, I just said in this specific scenario/game-mode, it's kinda pointless for most maps.

Idk, you still have to hit a decent amount of the shotgun shots to actually kill in 1 shot don't you? (I would go test it before making this comment, but servers are down.. don't remember how much each hit does.. 30 maybe? 40?)

I would definitely just use the sniper over the shotgun if it was a guaranteed 1 shot kill, but maybe that's just me


A shoulder shot at like 15 character lengths away is still a 1-hit. . . so you tell me.
Shotguns should be the choice for the lesser capable players. . . as they usually tend to be.

I'll be honest, I probably just want bigger maps for that mode to give it a place for ranged fights where ranged fights can actually happen because every time you see an enemy, they are pretty much in shotgun range anyways. That's the whole reason this post started, because me and many others who are in the CASUAL QUES (so shut up sweats about these ♥♥♥♥♥♥♥♥ frame-perfect flick-shot headshots on a guy in your face in CASUAL) want to actually use snipers but can never find a scenario where it wouldn't have been better just to pull out the shotgun 24/7 as it takes less skill and is always more viable. Like, if we could out range them, then that'd be fine. xD
En son Vental tarafından düzenlendi; 25 Ağu 2021 @ 11:08
İlk olarak Vental tarafından gönderildi:
İlk olarak Better Than You tarafından gönderildi:

Idk, you still have to hit a decent amount of the shotgun shots to actually kill in 1 shot don't you? (I would go test it before making this comment, but servers are down.. don't remember how much each hit does.. 30 maybe? 40?)

I would definitely just use the sniper over the shotgun if it was a guaranteed 1 shot kill, but maybe that's just me


A shoulder shot at like 15 character lengths away is still a 1-hit. . . so you tell me.
Shotguns should be the choice for the lesser capable players. . . as they usually tend to be.

I'll be honest, I probably just want bigger maps for that mode to give it a place for ranged fights where ranged fights can actually happen because every time you see an enemy, they are pretty much in shotgun range anyways. That's the whole reason this post started, because me and many others who are in the CASUAL QUES (so shut up sweats about these ♥♥♥♥♥♥♥♥ frame-perfect flick-shot headshots on a guy in your face in CASUAL) want to actually use snipers but can never find a scenario where it wouldn't have been better just to pull out the shotgun 24/7 as it takes less skill and is always more viable. Like, if we could out range them, then that'd be fine. xD
even a sniper only mode would be nice
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Gönderilme Tarihi: 15 Ağu 2021 @ 15:59
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