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A friend went skill with the gladiator, taking extra skill damage, and cheaper skills and went more of a caster route with the gladius and pitfighters doing all the heavy lifting. He dies a bit more than me, but can deal some wicked damage.
Do you mind to take some screenshots of your current gladiator so that i would have a idea.
Theres no proper guide to gladiator on youtube really and i cant seem to decide on what to pick.
These are my skill unlocks and blessings so far.
https://i.imgur.com/iT7Nvf9.png
Thanks in advance ;)
I added you btw.
As for blessings, I really enjoy my primary attack Gladiator that uses the damage blessing on tier 1, physical piercing tier 2, life steal on tier 3, and hammer on tier 4. Tier 4 is especially important for Gladiator as the range on them help the class out immensely, particularly the hammer, or Divine Strike. The attacks from the tier 4 blessings are affected by the Gladiator's crit skill which you've already maxed. They proc lifesteal which is so handy, and also make it so much easier to deal with the final boss, so that should definitely be your next goal.
Edit: Oh also, don't worry too much about messing up your skill build. Not only is it fixable by retraining, but you eventually get enough points to max everything out anyway.
Thanks for the advice
Having said that, can you confirm that the Divine Hammer does scale with your damage? Might try it out in that case since more damage is always good for the Ranger.
Strike also has the benefit of being auto-target and fast traveling, so its good for a lot of situations, while hammer is slow moving and shorter ranged, meaning a ranger would have to get considerably closer. Strike can be used to just focus on dodging while letting the auto target pick things off and heal you up, where hammer requires active targeting, etc.
In my case the actual damage output was 5,16 times the base damage of Hammer, Strike and Bow Shot (516%). I don´t really know how that exactly relates to my Attack Power value (which at 165 proclaims only an 330% increase), but since it scales equally the actual math behind it seems more or less irrelevant.
If that´s true the attack speed comes more into consideration, as you mentioned above.