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Also, properly leveled Priest has nothing to fear around statues (unless it's Councilor of War's one).
This is all in NG+0, and from my solo and private duo experiences. We're still trying to finish the tour before moving up a level, but the point still stands that the councilors are probably the ugliest fight unless you can land decent build or monolith.
Heh, yeah. That attack is rough for those who don't yet know. The first time I saw that attack I was playing priest and could out heal the damage. Kinda lucky with that but knowing how to actually survive is very important for the high NG.
From my experience, the fight is so comfortable. It's split into phases, that you have to activate, which gives you plenty of time to heal up, none of the other bosses have that.
3 different status effects and numerous damage zones make it hard to avoid damage. With life steal you really just gotta keep from getting hit by too much at once. In some cases I get hit and burned right when I kill the boss and, stuck without an enemy to heal off of, have had to use a potion to keep the burn from finishing me. Honestly I also just feel like confusion is such a mean status effect. I almost always use mind control so I don't "dodge" into a run ending attack(I know it makes the issues with poison and burn worse but I'd really hate to lose a run to Watcher or Thundersnow because a dodge away from damage turned into a dodge toward all the damage. Plus a good chunk of traps are mitigated by this drink so lots of pros and few cons).
Why I feel like Watcher is worse the longer the fight is where as Thundersnow and Councillors are basically peak toughness when you meet them. I could fight all day against them and very likely win where as if I don't end Watcher in the few seconds he lands it becomes a fight to the death.
I just did this fight as my warlock for the first time in a long while. Dear god does it suck! I was not aware that the warlock can deal almost no damage to the statues. That fight blows as Warlock. Honestly watcher was kinda tough too. Having to be mindful of gargoyles cooldown so as to not be stuck with ones who are about to expire when Watcher lands adds an extra level of tedium to the fight. I'm not sure I have it in me to play Warlock ever again.
Good advice. If only the gargoyles and lightning balls would take it. As far as I could tell the only attack the warlock can hit the statues with are primary and static wires only. No other lighting arcs would go to the statue and even shooting lightning balls to hit the statues I'd get no damage from it. Like not saying no damage as if to exaggerate a small size but that damage wasn't even registering. No chance for crits and no chance for frenetic cause of that.
Thundersnow probably seems easier just due to you having tons of great gear at that point. But by the councillors, you are unlikely to have any kind of gear that really carries you.