Heroes of Hammerwatch

Heroes of Hammerwatch

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Moon Temple DLC???
Any news about the release date? :shaftlocke_pickaxe:
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Showing 1-15 of 17 comments
Squire Zed Jan 23, 2020 @ 12:54pm 
They put a gif of some gameplay up on twitter about 5 days ago... and nothing since that I've seen or heard. I hope it's pretty soon, looking forward to the new dungeon.

https://twitter.com/RealCrackshell/status/1218564336295333888
I>U Jan 29, 2020 @ 1:32am 
The more time passes, the more news should pop-up!
I hope they publish some news about the release date at least!
Squire Zed Feb 2, 2020 @ 12:58pm 
I'm going on vacation Tuesday, so that would be a good time to drop some DLC, hint hint. (Just kidding, I don't want the team to rush, but I really have to stretch my patience waiting.)
Mawdesty Feb 10, 2020 @ 4:13pm 
"permanent death" And there's where this DLC lost me. Was fun but all good things must come to an end.
lpnlizard27 Feb 10, 2020 @ 4:47pm 
Originally posted by junkbarrage:
"permanent death" And there's where this DLC lost me. Was fun but all good things must come to an end.
its basically hardcore mode, hardcore mode is for ....well... the hardcore. Its not something required. Its for the Nutters
Mawdesty Feb 10, 2020 @ 5:03pm 
Originally posted by lpnlizard27:
its basically hardcore mode, hardcore mode is for ....well... the hardcore. Its not something required. Its for the Nutters
I'm generally not of that play mode but even less in games where a game failure counts as a death. Even if it's not likely to happen in 50 hours or play it still sucks for the game to error out of the blue and bam! A character with with hundreds of hours put in is now declared deceased.

Just earlier today had the one crash where it crashes from traversing too many floors and there is a different ongoing problem for months now, at least for me, where orb of winter is randomly crashing the game for my sorcerer. Based on the trailer, if skill swapping works how it looks to, I might advise people to avoid that skill if they've seen similar issue in their playtime.

Bleh, big reason why I hate such modes is the games that implement them are far from perfect. If some masochistic fellow doesn't mind lag or a disconnect or, in this games case, a crash to delete a character then power to them. However, I'm personally not willing to shell out money to torture myself.
I>U Feb 10, 2020 @ 7:23pm 
> A brand new campaign with 3 new acts and bosses.

They've promised to make it shorter than PoP. Liars!
Junipercat Feb 10, 2020 @ 9:19pm 
Originally posted by junkbarrage:
"permanent death" And there's where this DLC lost me. Was fun but all good things must come to an end.

This hardcode mode should be optional. You should still be able to enjoy the DLC on normal mode. Just don't select the permadeth mode and good to go. I don't play hardcode mode in any game as I don't like losing everything I worked for.

tl:dr Play Moon Temple without Permadeath turned on.
Squire Zed Feb 10, 2020 @ 9:24pm 
From what I've read, I would guess that permadeath is really only for the new mercenaries mode, where you custom build a class by selecting from skills. I think it's probably aimed at a different experience, but I doubt that there's going to be anything even vaguely mandatory about it, unless there are some sweet bonuses that you can unlock. I'd guess it's probably mostly tied to the new cosmetics though, so I wouldn't panic yet. Worst case scenario, Crackshell has been pretty good about fixing things that are not fun (remember the old Watcher boss fight, anyone?) so I wouldn't worry too much.
Lohn Jennon Feb 11, 2020 @ 2:52am 
I think the obligatory thing about playing hardcore could be the new coins to unlock cosmetics. It looks fun anyway.
Mike Feb 11, 2020 @ 5:13am 
Squire Zed got a lot of it right. The new campaign is not permadeath, the new hardcore/mercenary game mode is.

Merc mode is for players that want to spice things up and try new challenges or crazy builds. You gain points to unlock some of the cosmetics you saw in the trailer, and you still get some points even if you don't play terribly well.
Mawdesty Feb 11, 2020 @ 6:23am 
Well, I'll hope that's the case then. I figured the legacy items of moon temple would mean that permadeath would be a main gimmick of the DLC. If it's only mercenary characters who'll have that issue then maybe it won't be as bad. I shall wait and see for now.
I>U Feb 18, 2020 @ 2:45pm 
Yeah, hype is for kids.

Just be a man and get it in 23 hours.
Last edited by I>U; Feb 18, 2020 @ 4:44pm
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Date Posted: Jan 23, 2020 @ 12:47pm
Posts: 17