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Yeah that's what I thought too, but I'm pretty sure they don't have the 75% resistance required to turn an 8 damage burn into a 2, or even a 1. Also doesn't explain how my primary attack does more damage than it should?
So, if your fireball tooltip said 12 damage, but you were actually dealing 16, perhaps you had +15 primary attack on the stats page, which would give you a 30% increase?
I have no idea about the burning damage though, I'd like to know what the deal is myself. 12 damage every 0.5 seconds for 3 seconds, to me, means that I will deal 12x6 damage, or 72 damage from the debuff. However, when I burn a random boss beetle on floor 3 using my secondary attack, it only takes like, 4 ticks of 8 damage over around 3 seconds, certainly not 6 ticks of 12.
The training dummies burning infinitely seems like a bug, since it wasn't happening on launch day, but I noticed it happening as of yesterday.
You're absolutely right about the extra fireball damage, and I'm an idiot for forgetting that. Thank you. But yeah burn damage is off it seems.