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You wander in hand made dungeons, kill hundreds of monsters and especially their "generators".
You find keys to open specific area and go on until you find the boss... Rince and repeat.
Seriously, it's a great game, very fun and the classes which seems weak at the begining ends up beeing super powerful once you bought all the skills.
Lots of level and it takes quite a while to beat but once you did, you know the game and it won't change.
Heroes is a rogue-like (with ever changing maps) and a "hub-city" you will upgrade as you go along and will help you to be stronger.
More replayability than the original (the original had a workshop full of different levels which made the replayability quite huge) without mods.
Different classes (as far I imagine) but a gameplay more or less similar (monsters and their generators along with keys to open area along with secrets through walls, treasures, etc.)
I think heroes will make gold have a bigger impact on the world, the original game used gold only to upgrade skills and buy potions here and there to vendors in some specific area of a dungeon.