Warhammer 40,000: Mechanicus

Warhammer 40,000: Mechanicus

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"Easy" First Heretek Mission
The mission contains a minimum of 3 high level, high health Tech Priests who are invisible until their first attack, can dodge every attack for a turn each and do multiple rounds of high damage acid attacks each turn... not to mention the hoard of improved servitors.

"Easy" was killing a handful of Necron warriors in the prior missions... what measure are you using exactly?

And now access to Skitari Rangers is prevented by this mission.
Last edited by Chaotic Entropy; Jul 28, 2019 @ 11:05am
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Showing 1-15 of 17 comments
ddtoxic Jul 28, 2019 @ 11:12am 
Yeah you have to grind a little to succeed in this mission. I was suprised (and got my ass kicked) in that mission too.
Chaotic Entropy Jul 28, 2019 @ 11:21am 
Originally posted by ddtoxic:
Yeah you have to grind a little to succeed in this mission. I was suprised (and got my ass kicked) in that mission too.

Yeah... I mean, if it was described as "Hard" then I wouldn't really be complaining but I lost of load of progress having to reload a battle from before I started that mission in order to go back.
Electrolf Jul 28, 2019 @ 12:22pm 
I just get the "Can not be targeted without attacking first" Upgrade and just don't attack anyone, get to the consol to do the task and wait 3 rounds, and that is an easy win
Harukage Jul 28, 2019 @ 12:48pm 
Well, it is easy. It is just not easy enough to do with starting gear and party.
Otherwise just using basic tactics of keeping enemy priests at range and making them hit servitors, then killing them with focused fire works.
Chaotic Entropy Jul 28, 2019 @ 2:17pm 
Originally posted by Harukage:
Well, it is easy. It is just not easy enough to do with starting gear and party.
Otherwise just using basic tactics of keeping enemy priests at range and making them hit servitors, then killing them with focused fire works.

Okay, by that measure, any mission could be considered easy. This mission is being offered to me at the same time as actual easy missions with normal missions being purported to be harder than that mission. If it's available at the point of having low quality gear and characters then it isn't easy.
Sindri Myr Jul 28, 2019 @ 4:36pm 
I agree OP. I ended up restarting my entire playthrough because of this. I am new to the game and I barely won and lost so much on the mission I just decided to reroll. I would not have been so upset if it said normal or hard. Though I think giving the tech priests invulnerability is just kinda cheesy and more of a chore.
dastomte Jul 28, 2019 @ 5:01pm 
Discovered this on my first "Iron man" playthrough, came to the forums to share my frustrations abd this thread helped, thank you thread-maker (in before learn-to-play), All I can say it was much harder than the previous mission ranked Easy :'(
Kasa Jul 28, 2019 @ 6:03pm 
Ya it's bull Shi7, they also don't tell you that if you don't pick the option to kill the hertechs you can just run past them all and scan the computer on that level, then all you have to do is survive 5 rounds to win the mission.
Pinhead Larry Jul 29, 2019 @ 12:34am 
Originally posted by Chaotic Entropy:
The mission contains a minimum of 3 high level, high health Tech Priests who are invisible until their first attack, can dodge every attack for a turn each and do multiple rounds of high damage acid attacks each turn... not to mention the hoard of improved servitors.

"Easy" was killing a handful of Necron warriors in the prior missions... what measure are you using exactly?

And now access to Skitari Rangers is prevented by this mission.

They can only dodge attacks from a single designated target, they're using the omnispex augment or whatever it's called. Everyone else can hit them just fine.

In that first mission you don't have to kill them all, just scan the thing and then survive for 4 rounds. Use the movement buff canticle if you have it and use your servitors to distract them and you should be able to make it out just fine.

I almost got blind sided by it too, I gambled on the objective NOT changing to "Kill All Targets" after I did the scan, which then changed to "Survive 4 rounds". So I just spent the rest of the mission leading them all on a merry chase until the timer ran out and suffered zero casualties.
Last edited by Pinhead Larry; Jul 29, 2019 @ 12:37am
Syzy Jul 29, 2019 @ 1:16am 
imo you get to choose how you go in
you use your special once per mission abilities right off the bat and it's pretty easy
Solo4114 Jul 29, 2019 @ 7:26am 
Yeah, came across this one myself. It's not actually an "Easy" mission along the lines of the other starting, genuinely easy missions. I'd say it should be described at least as "Normal" or "Hard," at which point, I wouldn't care.

To be clear: the issue isn't the actual difficulty of the mission. The issue is with how that difficulty is described. Go ahead and throw a hard mission into the early spate of offerings. I don't have a problem with that. But don't tell me it's gonna play out the same way as going up against 1-2 canoptek scarabs, 2-3 Necron warriors, and 2 flayed ones. I'm sorry, but the mission is not on par with that level of difficulty. It's considerably more difficult, even if there is at least one easy solution available.

That one easy solution (i.e., get to the device, scan it, and then run away for 4 rounds) exists doesn't make the mission actually easy. In fact, I'd argue that if that's the only way to survive the mission and succeed early on, to the point where straight-up combat simply isn't a realistic option, or where you really have to bring XYZ loadout of canticles and equipment, then it is by definition not an "easy" mission.

An "easy" mission is one that doesn't really place many specific requirements on the player. Bring whatever canticles you want. Your techpriests are only at around level 5 or so? No biggie. They'll be fine. Your servitors are level 1 or 2? Again, no biggie. You can handle it. Go ahead and try to melee targets or hit them at range. Either option will work decently. That's an easy mission. A "normal" or "hard" mission is going to require you to either have more options available to you because you've already advanced considerably, or is going to require that you approach it from a very limited number of "correct" solutions.

And as I said: go ahead and throw a "hard" mission in to the list to start. I don't have a huge problem with it. If I take it, I'll know what I'm getting myself into and I'll accept that level of difficulty. But what I object to is the "bait and switch" of a supposedly "easy" mission that is actually a hard one.
Beardedragon Jul 29, 2019 @ 8:12am 
Originally posted by Chaotic Entropy:
The mission contains a minimum of 3 high level, high health Tech Priests who are invisible until their first attack, can dodge every attack for a turn each and do multiple rounds of high damage acid attacks each turn... not to mention the hoard of improved servitors.

"Easy" was killing a handful of Necron warriors in the prior missions... what measure are you using exactly?

And now access to Skitari Rangers is prevented by this mission.
i JUST had this mission and i was absolutely raped as well.

everyone died on my team. luckily i dont play with perma death.

but i too was wondering how exactly the game figures out that something should be "Easy" or not. this was definitly not easy. not by a longshot. it was hard at best. im not really against a hard or normal mission but my guys are kind of weak at this point, so normal or hard isnt what i wanted to go for.

Originally posted by Syzygy:
Originally posted by Chaotic Entropy:
The mission contains a minimum of 3 high level, high health Tech Priests who are invisible until their first attack, can dodge every attack for a turn each and do multiple rounds of high damage acid attacks each turn... not to mention the hoard of improved servitors.

"Easy" was killing a handful of Necron warriors in the prior missions... what measure are you using exactly?

And now access to Skitari Rangers is prevented by this mission.

They can only dodge attacks from a single designated target, they're using the omnispex augment or whatever it's called. Everyone else can hit them just fine.

In that first mission you don't have to kill them all, just scan the thing and then survive for 4 rounds. Use the movement buff canticle if you have it and use your servitors to distract them and you should be able to make it out just fine.

I almost got blind sided by it too, I gambled on the objective NOT changing to "Kill All Targets" after I did the scan, which then changed to "Survive 4 rounds". So I just spent the rest of the mission leading them all on a merry chase until the timer ran out and suffered zero casualties.


i dont recall knowing before hand that the mission i was going to start would involve me scanning someting and running around for 4 rounds. so i couldnt bring that blessing.
Last edited by Beardedragon; Jul 29, 2019 @ 8:14am
Kref Jul 29, 2019 @ 1:51pm 
I've went for this mission as soon as I saw it to see new enemies. They were invincible in terms of destruction - I've got this as soon as enemy hitted me twice with an axe (I am playing on hard difficulty). Yet I've easily completed the mission from first attempt - you need to activate something and then live for some turns. I've spent all cognition points to move one of three priests to activation point, my other tech priests and servitors were crushed into dust, but enemy just didn't got enough time to get to my remaining tech priest. Even one usual soldier survived - I couldn't summon him at first turns because I've spent cognition points for running to activation device.
Last edited by Kref; Jul 29, 2019 @ 2:02pm
UlvenDagothTTV Mar 25, 2021 @ 11:22am 
Oh yeah, this mission nearly killed my whole party on stream. The game even had the gall to spawn my healer techpriest alone, which I didn't notice till I started. I had to reload and then use the one techpriest I had with high movement speed (thank the Omnissiah the person in chat playing as that Tech priest is going almost full Melee/speed) and run him over there and then hung on for the survive part. This mission IS NOT EASY in the slightest. It should be renamed "Hard" cause it's some BS. All of you saying it's easy cause all you have to do is run around need to remember that alot of people are still playing this blind. How in the Omnissiah's name would I have known I needed to play tag with OP Heratechs?
UlvenDagothTTV Mar 25, 2021 @ 11:23am 
Originally posted by Kref:
I've went for this mission as soon as I saw it to see new enemies. They were invincible in terms of destruction - I've got this as soon as enemy hitted me twice with an axe (I am playing on hard difficulty). Yet I've easily completed the mission from first attempt - you need to activate something and then live for some turns. I've spent all cognition points to move one of three priests to activation point, my other tech priests and servitors were crushed into dust, but enemy just didn't got enough time to get to my remaining tech priest. Even one usual soldier survived - I couldn't summon him at first turns because I've spent cognition points for running to activation device.


Also, barely living with one priest does not make this mission EASY.
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Date Posted: Jul 28, 2019 @ 11:04am
Posts: 17