Warhammer 40,000: Mechanicus

Warhammer 40,000: Mechanicus

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captainducko Jun 11, 2022 @ 6:56am
Survive 3 rounds - lol jk Kill All Enemies IS IT RANDOM??
Love this game but absolutely hate this aspect of it. You're objective is to survive 3 rounds. So you do, and then it switches to Kill All Enemies. This is absolutely idiotic because if I'd know I had to eventually Kill All Enemies I would have attempted to Kill All Enemies from the get-go and stand a better chance of winning. Another one is escape with the tech priests. You get them all in the escape zone and then it switches to Kill All Enemies. Infuriating tbh, makes me want to uninstall. If the end goal is Kill All Enemies just say.

I restarted a campaign now I just kill all enemies. However, I've just completed Radiation Burns where the goal was to Scan or Destroy the computers. Once I scanned the last one the mission suddenly was completed, despite 4 necrons still being alive in the field.

So annoying man, because in an earlier campaign I rushed to scan all the computers instead of killing flayed ones, then it switches to kill enemies and I got killed because I'd spread out to scan the computers. Just absolute troll of a game I can't believe it because everything is so clear and thought out.

Does that mean the Scan and Destroy goal IS ACTUALLY Scan and Destroy? Is there rhyme or reason to these switching goals? Is it random? Is there an online walkthrough. I want a walk through just so I can see what the end goal of each mission is but can't find one.

Or is it meant to be random to simlate the randomness of war? COULD SOMEONE PLEASE ANSWER THIS? If it is random, the interface should signify this because it feels confusing and unfair right now.

OBJECTIVE - Escape!
*you run to the exit zone, using all cognition*
OBJECTIVE - You escaped! lol now turn around and fight everyone

just wtf... is this random? The game should put some dialogue on the screen saying the escape zone has collapsed or something. Or at least show that it's random by showing the percentage chance of escape vs having to turn around and fight (I don't even know if it is random. really badly though out by devs. makes me want to uninstall and leave stinking review. I won't, but if anything would, it's this.)
Last edited by captainducko; Jun 11, 2022 @ 7:11am
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Showing 1-9 of 9 comments
Daedalus Cain Jun 11, 2022 @ 9:19am 
It's not random, and if you're paying attention to the quest structure it actually kinda makes sense - when you're told in the dialogue that you're going to take a position and hold it, then in the mission you'll have "Escape" then once you're there either "survive for X rounds" or "kill all enemies" then if it was survive then it'll often be kill all enemies after that.

The problem isn't so much that they're nonsensical as they are misleading - the mission above was actually "take this position then hold it against the enemy counterattack" but the way it's presented is escape then survive then kill all.

Unfortunately, given the weirdo presentation for things, your best bet is to just assume that every single mission ends with "kill all enemies" because that's true about 95% of the time, even if it initially says survive or escape.
WestRider Jun 11, 2022 @ 5:11pm 
Originally posted by Daedalus Cain:
Unfortunately, given the weirdo presentation for things, your best bet is to just assume that every single mission ends with "kill all enemies" because that's true about 95% of the time, even if it initially says survive or escape.
I think there is only one exception for Scan or Destroy missions. There are a couple for Escape Missions (mostly in Ubjao, on that one map that starts with just two consoles and a 3 Cognition column, and then the rest of the map comes up after you scan both consoles). Most of them should really be labelled "Reach Objective Zone" rather than "Escape", tho.
Wyrdrune Jun 16, 2022 @ 4:09pm 
I view the "Escape" followed by "Survive / Kill All" scenarios as indicating that I've reached my escape route but then found that my evac ride is missing, or I've encountered a blocked tunnel, an inoperative lift, or some-such, which necessitates a change in mission parameters.
Daedalus Cain Jun 16, 2022 @ 6:55pm 
While true, it's really that there's just too little communication of your objectives. For example, there's one where you set explosives to destroy a thing, and they explain this at the beginning of the mission, but after 5 events, 3 glyphs, and one optional combat, you get to the important fight and it's "Scan or Destroy" on a specific control panel, then after you do that, it's "Escape" to the starting area. I know this represents placing the explosives at a critical location then falling back and detonating them, but there is ZERO feedback to that effect. As a result, unless you're really thinking about the goal of the mission from the early briefing, it's entirely possible that you don't think of this as placing explosives (by scanning a terminal) but rather as hacking a terminal in order to get into a new area on the way. So when the escape comes up, it has no context.

A lot of this could have been alleviated with just a handful of feedback messages - "Explosives set, retreat to safety" would have done far more than another generic "Escape!"
Valyus Oct 29, 2024 @ 11:12am 
I just ran into this issue and yes, the devs should've just stated right from the start of that match was to destroy all targets. I thought my main objective was to survive, so that's what I was doing by huddling into a corner and allowing my servitors to take the damage, only for it to switch and be like "Oh yeah, forgot, kill all enemies, duhhhhh, how did I forget that".

Devs. Let me tell you. If you think "surviving" is an objective. Surviving is PART of the game. If you don't survive then you DIE. Duh! Don't label it as an objective when it's ALWAYS part of the objective is to not die. INSTEAD what I ask for is to just label it correctly. Just start off with KILL ALL ENEMIES. Why even provide that dumb stupid objective of "survive" is so insanely dumb, I really wish they'd hot fix this. Sure, I'll know for next time because I went through it, but man, this makes me want to throw a negative review up.

Survive should ONLY be an objective if you are straight up going to win once all the rounds run through. That's the ONLY time survive should be labeled as an objective.
Last edited by Valyus; Oct 29, 2024 @ 11:13am
captainducko Oct 29, 2024 @ 11:28am 
Originally posted by Valyus:
I just ran into this issue and yes, the devs should've just stated right from the start of that match was to destroy all targets. I thought my main objective was to survive, so that's what I was doing by huddling into a corner and allowing my servitors to take the damage, only for it to switch and be like "Oh yeah, forgot, kill all enemies, duhhhhh, how did I forget that".

Devs. Let me tell you. If you think "surviving" is an objective. Surviving is PART of the game. If you don't survive then you DIE. Duh! Don't label it as an objective when it's ALWAYS part of the objective is to not die. INSTEAD what I ask for is to just label it correctly. Just start off with KILL ALL ENEMIES. Why even provide that dumb stupid objective of "survive" is so insanely dumb, I really wish they'd hot fix this. Sure, I'll know for next time because I went through it, but man, this makes me want to throw a negative review up.

Survive should ONLY be an objective if you are straight up going to win once all the rounds run through. That's the ONLY time survive should be labeled as an objective.
With an ironman option as well...sure you shouldn't be ironmanning on a first playthrough but some people do to see how far they get. Or some people start an ironman run after a few days off and might forget. Infuriating game design
Total Eclipse Nov 1, 2024 @ 10:58am 
Normally there is always two tasks to a mission. If it starts with survive or escape, there is a solid chance the game will continue on. Not always, but normally it is. Except for the named boss battles.
Nikanuur Dec 9, 2024 @ 7:10am 
Originally posted by Wyrdrune:
I view the "Escape" followed by "Survive / Kill All" scenarios as indicating that I've reached my escape route but then found that my evac ride is missing, or I've encountered a blocked tunnel, an inoperative lift, or some-such, which necessitates a change in mission parameters.
Yeah, and I view my trousers something of a skirt, because I stick my legs into holes...
Dude, this happens in the same screen, with the same enemies around, in the same area!

I like this game very much, but OP is absolutely correct. This one thing is really a weird and dumb design. It's even more baffling, given that everything else about the game is top-notch art and consistence.
Last edited by Nikanuur; Dec 9, 2024 @ 1:13pm
Valyus Dec 9, 2024 @ 10:52am 
Originally posted by Nikanuur:
Originally posted by Wyrdrune:
I view the "Escape" followed by "Survive / Kill All" scenarios as indicating that I've reached my escape route but then found that my evac ride is missing, or I've encountered a blocked tunnel, an inoperative lift, or some-such, which necessitates a change in mission parameters.
Yeah, and I view my trousers something of a skirt, because I stick my legs into holes...
Dude, this happens in the same screen, with the same enemies around, in the same area!

I like this game very much, but OP is absolutely correct. This one thing is really a weird and dumb desing. It's even more baffling, given that everything else about the game is top-notch art and consistence.

This guys excuse for saying "well something is blocking your extraction" then just say "Slay all enemies" period, end of story. There is no reason for "Survive" it should be "Kill" then "Kill the last of them". I actually straight up just stopped playing this game because of that (plus it's a boring clone of XCOM with none of the good mechanics).

Such a simple fix, just reword it but alas, I guess devs don't really care for a easy fix.
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