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tl;dr: PHYSICAL and ENERGY is cooler than MELEE and RANGED, imo.
In 40k tabletop games weapons are split into Melee and Ranged too so keeping them split the same is better. Good choice devs.
A gun will deal physical damage, if it's a bolter or a autogun, since they are physical. But considering how many types of bolter ammo there is and the insistance of purists to acknowledge even weird weaponry that's known to 5% of the fans it's not going to be an ideal description to anyone.
Just roll with Physical/Energy and fuggedaboutit