Warhammer 40,000: Mechanicus

Warhammer 40,000: Mechanicus

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Mrmarko123 Nov 18, 2018 @ 11:42pm
Blackstone can be added via savefile (FYI)
While looking to see how to remove the awakening bar, I figured out how to add blackstone.

This will ruin your enjoyment of the game, but for testing purposes I'll be using it (already finished the game).

C:\Users\Mark\AppData\LocalLow\BulwarkStudios\Mechanicus\Saves

Take the latest save & head into the following file.

Meta.sav

Edit this section - where it says 0 - you can put anything here for your blackstone amount.

"resources": {
"$id": 4,
"$type": "4|Mechanicus.Saves.SaveDataArkMechanicusResources, Assembly-CSharp",
"data": 0
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Showing 1-12 of 12 comments
Mrmarko123 Nov 19, 2018 @ 9:17am 
Looking to find more we can edit via the save-file,

Does anybody have experience with unpacking files?, I believe I know where the files I need are. But sadly they appeared to be packaged into large pack files (think Total war modding)

Cell Nov 19, 2018 @ 10:18am 
Just when I thought the game couldn't get any easier :D
Swamp Rat Nov 20, 2018 @ 2:30am 
.
Mrmarko123 Nov 20, 2018 @ 2:38am 
Haha, I agree - but it's useful for testing purposes.

I'm trying to determine the extent that this game in it's current state allows modding, and to what degree the devs may or may not support it.
Rex Talon Jan 11, 2019 @ 3:29am 
If you can find more on this, it would be useful to me.
While upgrading one of my TechPriests, it bugged out. I clicked the upgrade button 5 times and nothing happened.
I exited back to Cohort and clicked him again. It gave me 5 upgrade slots and spent all my stone, but it's not like it gave me the upgrade. It showed his next upgrade was available at 520 stone. So I tried upgrading him then, but it wouldn't let me. I'd love to take him back down to zero and step through his upgrades without the glitch.
Chester Rico Jan 11, 2019 @ 3:39am 
Originally posted by Rex Talon:
If you can find more on this, it would be useful to me.
While upgrading one of my TechPriests, it bugged out. I clicked the upgrade button 5 times and nothing happened.
I exited back to Cohort and clicked him again. It gave me 5 upgrade slots and spent all my stone, but it's not like it gave me the upgrade. It showed his next upgrade was available at 520 stone. So I tried upgrading him then, but it wouldn't let me. I'd love to take him back down to zero and step through his upgrades without the glitch.

I encountered this bug a couple of times. It basically makes the techpriest in question unusable, permanently.

It's why I highly recommend saving after each mission. Honestly, I think the game should autosave after each mission anyway.

A way to respec would be great! I'd even welcome a "gamey" way to do it, like an item or blackstone cost.
Rex Talon Jan 11, 2019 @ 4:49am 
Originally posted by Whelp:
I encountered this bug a couple of times. It basically makes the techpriest in question unusable, permanently.

It's why I highly recommend saving after each mission. Honestly, I think the game should autosave after each mission anyway.

A way to respec would be great! I'd even welcome a "gamey" way to do it, like an item or blackstone cost.

So, I just spent some time reading over the save file data.
As it turns out it was shorting me about 4 upgrade points. The upgrade count was 16 but I only had 12 upgrades. I figured out how to manually flip the bits so it would give me the upgrades I had paid for and gave myself 9999 blackstone for my troubles. :)

It was better than restarting or ignoring that character, especially since I had so much invested in him already.

I also figured out why it flipped out to begin with. Apparently, if you click fast enough, it's possible to get the game to write a 2 into the number of points you've spent on an upgrade. Once you've done that, you can't spend any more points in that tree, and your character stops displaying correctly. It will still count the points you're spending on the total, but you can't upgrade that tree.

So, here's how to fix it...
Name your character something that's easy to look up. In my case it was "Magos Shootemintheface"
Assuming you're using notepad to navigate your save file, do a search for keyword "shoot"
Scroll down until you see-

Mechanicus.Data.Customizations.SkillTreeNodeData, Assembly-CSharp

This begins the skill tree selection for that character. Each of the six trees will have their own section. The first tree is the Explorator, the last is the Dominus. Each skill point will have it's own entry that looks like this-

"pointSpent": 0,
"chosenSlot": 0

Modifying the first zero to a one spends a skill point. Remember that the 2nd, 4th, 6th, and 8th skill points give you a piece of armor. The armor parts are numbered 1-4. As long as you don't repeat a number in the "chosenSlot" parameter, you should be okay. For example, if you were modifying the 2nd skill point, you might do it like this-

"pointSpent": 1,
"chosenSlot": 3

I'm not sure which "chosenSlot" number equals which armor part, so you may have to fiddle with it.
NOTE: This does not change what you have equipped on your Techpriest. This only makes it available to you.

At the end of the skill tree there is a line that says-

"skillTreePoints": ##

Make sure the ## is equal to the number of skill points spent. I have no idea what will happen if it's not.
Herodotus Jan 11, 2019 @ 10:13am 
Nope, can't find this folder for the life of me. Have all settings to reveal hidden folders but in the LocalLow directory there is NO Bulwark Studios nor anywhere else.
Daedalus Cain Jan 11, 2019 @ 10:52am 
Try going to Start menu and typing %LocalAppData% and hitting enter. The app data folders are hidden under your username by default

Not sure where you're looking, but mine is under
C:\Users\Daedalus Cain\AppData\LocalLow\BulwarkStudios\Mechanicus

Sometimes you can even paste that into an explorer window (just change the username to match that of your windows account, "Daedalus Cain" in this case) and it should go there, even if the folder is missing.
Last edited by Daedalus Cain; Jan 11, 2019 @ 10:54am
Herodotus Jan 11, 2019 @ 11:08am 
Found it by doing a folder search - doesn't help with two drives.:)
Last edited by Herodotus; Jan 11, 2019 @ 11:13am
Harstargri Oct 14, 2019 @ 4:32pm 
Anyone know if changing portraits via savefile is possible? Looking that that file but can't fiond any variable that could be it.
eskatonia Oct 14, 2019 @ 11:14pm 
MrMarko123: Mechanicus is made using unity, so try this:
https://github.com/DerPopo/UABE Unity Asset Bundle Extractor

Looking forward to see what you find out !
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Date Posted: Nov 18, 2018 @ 11:42pm
Posts: 12