Warhammer 40,000: Mechanicus

Warhammer 40,000: Mechanicus

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Mk Nov 15, 2018 @ 1:11pm
Creating servitors: How and when?
Hey, I don't get the option to create new servitors in missions and I could kinda need it badly vs the damn destroyer. What did I miss?
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Showing 1-8 of 8 comments
MrAltF4 Nov 15, 2018 @ 1:28pm 
ok so firstly, make sure you selected them in deployment before the misison started. You don't do that, then sadly you can't have servitors :P

If you did that then you probably need to leave at least 1 Cognition Point (CP) available for when the New Round starts, this will allow you to trigger Servitor/Troop deployment

Enjoy
Mk Nov 15, 2018 @ 1:56pm 
Hey I did and started the mission with the one avaiable servitor, he dies quickly but there is no scanning phase or how its called and i never get the option to spend CP for new units
nyanko Nov 15, 2018 @ 2:05pm 
You need to select the servitor multiple times so you get a servitor for each remaining blank slot.
MrAltF4 Nov 15, 2018 @ 2:07pm 
Originally posted by Nyanko73:
You need to select the servitor multiple times so you get a servitor for each remaining blank slot.
what he said
Mk Nov 18, 2018 @ 12:52pm 
the problem is i do not get the option to create servitors during the mission, because at the start of a new round my phase gets skipped entirely, that has been the problem all along...
Schlappohr Pyro Nov 18, 2018 @ 1:21pm 
The deployment phase at the beginning of a turn gets skipped, if you dont have enough energy points to deploy new units. So make sure you save a point for a servitor.
Shrinkshooter Nov 18, 2018 @ 3:42pm 
Because you don't have cognition points. You need 1 point per servitor to deploy and 2 points per Skitarii to deploy. It TELLS you this not just in the tutorial but also every time you go to build your team.

I'm pretty baffled you don't know this, it's right there.
rightfn Nov 18, 2018 @ 4:01pm 
Servitors are limited in the tactical sense (per-mission) but they are unlimited in the overall strategic game. Perhaps this is where the confusion comes from.

In the strategic game you cannot 'run out' of servitors because they cost nothing to bring on a mission and you can bring as many as you wish regardless of how many were destroyed previously.

In the tactical game, only servitors you loaded **onto the transport before you launched the mission** are available. It costs 1CP to deploy them in battle as indicated by the gear icon and you may only do this at the start of a round. If you end every round with 0CP you will never be able to deploy your servitors.

Finally, in the tactical game, only the servitors you loaded **onto the transport for that mission* are availiable. Once they are all destroyed you have no more available to help you on **that mission**. If you did not load any onto the transport at the mission start, you will have none available to you for the mission.
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Date Posted: Nov 15, 2018 @ 1:11pm
Posts: 8