Warhammer 40,000: Mechanicus

Warhammer 40,000: Mechanicus

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Meuporg Jan 4, 2019 @ 2:12am
Bug servo skull
I started the game 3 days ago and i find the game incredibly hard. I'm stuck on the third mission, no matter the strat i use. My priests are 2 shots, my servitor is one shot. In 2 turns, i have 5 ennemies. That's just crazy. The priests are shot dead once at 0 life point while you have to kill twice a mob (one time to put him on the ground and one time again to kill him definitely). It's just unbalanced. We should be able to revive one of our priests at least.

+ i feel like there's a bug in the mechanics on the game. The servo skull is supposed to make you "gain 1 PC" when revealing stats. It just doesn't work when i use it. Nothing happens. So i've always a lack of PC.

This game drives me nuts.
Originally posted by Chester Rico:
Firstly, the servo skull is never supposed to give you CP when revealing enemy stats. It can only obtain CP from dead necrons or level objects.

Secondly, the game is still rather easy, even after the patch. This is not supposed to be a "git gud" answer, but have you actually upgraded your tech priest's implants? Such as chest, head or legs? Those give you armor and HP. Your first points should go into one of those in order to get some tankyness.
There is also different equipment that lets you repair damage during the mission (curatio claws), but you're not guaranteed to find those in the first couple missions I guess.
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Chester Rico Jan 4, 2019 @ 4:57am 
Firstly, the servo skull is never supposed to give you CP when revealing enemy stats. It can only obtain CP from dead necrons or level objects.

Secondly, the game is still rather easy, even after the patch. This is not supposed to be a "git gud" answer, but have you actually upgraded your tech priest's implants? Such as chest, head or legs? Those give you armor and HP. Your first points should go into one of those in order to get some tankyness.
There is also different equipment that lets you repair damage during the mission (curatio claws), but you're not guaranteed to find those in the first couple missions I guess.
Meuporg Jan 4, 2019 @ 6:16am 
Well it's written "gain 1 pc"! And i thought that's what i understood in the tutorial...

I did improved my priests. I put a head upgrade on one to have armor and a chest upgrade on the other to have HP. I chose to gain 1 PC every beginning of turn when i have none, i put a claw to heal myself.

It's not like it was my first tactical game ever.

I played 5 hours already and i keep dying on the third mission.
Daedalus Cain Jan 4, 2019 @ 7:44am 
If the third mission is to hunt down a Destroyer, avoid that one - it shows up much too early and is by far the hardest mission in the game just due to the lack of skills and equipment. Wait until you've got at least rank 5 or 6 on each of two techpriests and some better guns. There are lots of threads on how to make fights easier, and even a guide for the game to cover a lot of the hidden mechanics that get missed (like bringing several servitors along to soak up hits)
mass Jan 4, 2019 @ 8:53am 
Originally posted by Meuporg:
I played 5 hours already and i keep dying on the third mission.

Like the guy above me said, if you're trying to do the mission to hunt a Destroyer, that mission seems out of place, avoid it for now.

The game is indeed the hardest at the beginning. If you pick the "wrong" talents at start, then it can become literally impossible because you lack the raw damage to kill Necrons before new Necrons spawn.

Since you're only at your 3rd mission and you ♥♥♥♥♥♥ up somehow, you could just start from fresh.
mjvv81 Jan 4, 2019 @ 7:51pm 
I was going to complain and say the game was to easy. Have yet to fail any mission dumped 20 hours into this game 4 lv 15 priests... and I'm at 56%... I don't even see myself completing it.
Gralzeim Jan 5, 2019 @ 2:13pm 
Originally posted by Daedalus Cain:
If the third mission is to hunt down a Destroyer, avoid that one - it shows up much too early and is by far the hardest mission in the game just due to the lack of skills and equipment. Wait until you've got at least rank 5 or 6 on each of two techpriests and some better guns.

Sometimes the bug that causes that mission to show up too early causes it to show up even earlier than the third non-tutorial mission.

https://steamcommunity.com/sharedfiles/filedetails/?id=1615955687


That's after completing one non-tutorial mission, the best weapons available are the Phosphor Pistol and the Arc Scourge (and that's only because I bought the fancier edition, not everyone will have that, and the game certainly should not be assuming you have it), not even Skitarii are available yet. Really hope this gets fixed soon, as it tricks new players.
Last edited by Gralzeim; Jan 5, 2019 @ 2:16pm
ComradeWinston Jan 5, 2019 @ 2:47pm 
First few missions are hard, by the end I'm clearing missions in a round or two. There are guns that quite literally hit everything on 1/3 of most maps. Plus I get more than enough fire power going after terminals for blackstone like a pornstar goes after that dic.
Last edited by ComradeWinston; Jan 5, 2019 @ 2:47pm
rinaldop Jan 14, 2019 @ 1:35pm 
Originally posted by Meuporg:
Well it's written "gain 1 pc"! And i thought that's what i understood in the tutorial...
I thought the exact same thing, the wording should be changed.
aerinyes Jan 19, 2019 @ 7:10am 
To gain the CP with the servoskull, it has to -have- the CP to gain. F'r example, a downed enemy will give CP when a servoskull scans it if it hasn't been gained already. (And if you have the Dominus talent to do one damage on scans, it will also clear the mob from the field)
rinaldop Jan 19, 2019 @ 1:53pm 
I know that NOW, but the tutorial made it seem as if the act of scanning gave 1 CP.
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Date Posted: Jan 4, 2019 @ 2:12am
Posts: 10