Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However you still can absolutely self nuke if you do not realize one of your guys is in blast range.
It is also less prone to friendly fire.
If so I need to install the Torsion cannon to break the game even more.
Currently, on my loadout screen the stats are as follows:
[
Torsion Cannon
5 cog cost, targeted AOE ignoring walls, 5-7 dmg, Spirit +3 dmg, 3 aug slots - energy dmg
Heavy Grav Cannon
5 cog cost, targeted AOE ignoring walls, 5-7 dmg, Spirit +3 dmg, 3 aug slots - energy dmg
]
By my reckoning, they are exactly the same now. The only thing I can think of is differences in AOE radius, since that isn't listed in the tool tip, or range, for the same reason.
Can anyone illuminate the differences in these weapons currently?
Which is great for cleaning up a room in a single attack, your TPs included.
Follow the recipie for lul damage (>50 damage with one attack in AoE):
- Use both the canticle for Max Machine Spirit and + Flat Damage (+15 when upgraded),
- cast Sanctum canister (+3 damage) and self bless (+2 damage)
- Equipe your TP with the lvl 3 invisibility tool: not only he/she is untargettable, but his/her first shot will always be a crit (so it will bypass armor).
-Be outside the AoE (important, the AoE is usually half the map at least)
-?
-The Omnissiah is pleased.
I first had my melee guy run through the entire room to scan all 4 consoles and retreat back to safe distance, then I let rip with a room sized torsion. I didn't have everything you suggested, but I had enough. All 10 flayers dead, 4 consoles busted, awakening level dropping by 8 notches, all on turn one.
Here is the range the Torsion had, if it seems smaller or bigger than the grav -
https://steamcommunity.com/sharedfiles/filedetails/?id=2059580626
I checked: they have the same AoE (11 and half tiles radius). They are the same weapon.
They could have made either of them do physical damage instead and called it a day, lol
Can confirm: I had to almost finish my current game to have both unlocked, and torsion cannon doesn't require LOS to target, only range.
https://steamuserimages-a.akamaihd.net/ugc/1022822971990522684/A48F59B0D283BF1A21D88309DCBFECE0076B1C37/