BattleBit Remastered

BattleBit Remastered

peNumbra° Jul 16, 2023 @ 11:23am
The Reloading System
I have been playing this game for two days so far and I like it.

But a thing that I don't understand why the game has such a weird reloading system... And why can't we even see the remaining ammo?

Any news for future updates that switch this to the regular system like in most fps games?
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Showing 1-4 of 4 comments
Felicity Jul 16, 2023 @ 11:27am 
This is probably a holdover from when it was more milsim. This is the more realistic way, and I like it. You have a number of magazines and they have capacity. You don't have a pool of ammo that magically inserts itself into a new magazine, you only have what you have. If you reload too much, you will end up with a bunch of mags of 6 rounds left.

You have to keep track of how much ammo you've used.

You can hold P to combine them. It also allows them to have the reload choice, where you can drop it (and, thereby, not be able to refill it if you don't pick it up) and reload faster, or swap it into your plate carrier vest pocket, but reload slower.

So, no, probably not. It adds a nice dynamic. This game is an odd mix of realistic and weird
Last edited by Felicity; Jul 16, 2023 @ 11:28am
spekt3r Jul 16, 2023 @ 11:31am 
u can see ur mag`s in the lower right of the screen.
empty are hollow, full mag`s are solid if partial well thats whats in them.
default "H" to check mag.
can combine them with holding "P" by default.

and no, no loose rounds in the pocket here, manage ur mag`s.
Last edited by spekt3r; Jul 16, 2023 @ 11:32am
Steve10393 Jul 16, 2023 @ 11:37am 
I just hate how slow my reload is - dude's bolt action speed is like he's leisurely hunting deer on his sunday off work
Thrax Jul 16, 2023 @ 11:39am 
Probably not.
Literally just change setting to mag drop and you will probably like it more than any other game.
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Date Posted: Jul 16, 2023 @ 11:23am
Posts: 4