Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Lemme guess "Remove bolties, add in shotguns" is the premises behind this?
Oh, okay. So you just hate bolties? Usually this argument is "Remove the bolties, but add in shotguns"
So I thought you were one of those people.
Especially in a game all about pushing objectives and being in the action.
They're annoying to the enemies, because getting plinked by some bushwooky from 500 meters is never fun.
They're annoying to teammates, because having half the Squad sit back and snipe doesn't capture objectives.
Well, at least they can't turn invisible like the snipers in Planetside 2, or are super strong like in Call of Duty.
So atleast its not a one hit on all ranges. Good to know
You tried too hard to troll earlier, I don't know if I can take you seriously anymore.
My post was sarcasm lol
if I recall correctly, the person said they didn't understand why the game had bolt actions if it had bolt actions. They hadn't fired a bolt action before in BBR and thought they were just like the ones from CoD. Then being informed correctly, they dropped it.
I didn't design the game, so I personally don't care what is/isn't in the game.
the reason they're so powerful is because they're pretty darn hard to master properly. at least without attachments. but the moment you unlock rangefinder and automatic bolt, the biggest downsides about these weapons are completely removed.
with those two things alone, you can fire constantly without unscoping to chamber the next round, and the rangefinder lets you zero your scope to any range, entirely negating the need to worry about bullet drop. with those upgrades, these hard to use guns with big rewards for skill become a literal point and click adventure
and its not only annoying for those getting killed by them. i often see 1/3 of a team all pick sniper, sitting in a hard to reach spot and doing nothing to help the team. they really need to do something to make them harder to use. im an absolutely terrible sniper in every other game, but this game i find myself on 10-20+ killstreaks whenever i use one
my suggestion is they should make the automatic bolt still require you to go out of ADS to work, and make the rangefinder less accurate. like a 10-30m error margin at longer ranges. its the best idea i have for them without outright removing them
1. Oh? Like what? I hear I do that a lot, but don't notice it.
2. Yeah, sorry, I type super quickly and my brain/hands aren't always in sync.
3. Ah okay.
4. Oh, okay, well, fair enough.