BattleBit Remastered

BattleBit Remastered

ShaggyLives 2023 年 7 月 2 日 下午 3:39
Is there aim assist?
I know I am a boomer and play like a boomer but I've seen too many times where I spot someone from a decent distance, hit them once just as they spot me and then get hit 3 times before I get a second shot off. I don't mind getting nailed by single shot snipers but guys running, turning and hitting you multiple times within a second of spotting you, just feels kind of broken even if they have upgraded to a meta gun with all the best accessories. If there is aim assist they need to get that crap out of the game.
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正在显示第 31 - 45 条,共 63 条留言
Roland 2023 年 7 月 17 日 上午 9:09 
引用自 Jun

bro wrote an article
and he's completely wrong LMAO
How so?
Felicity 2023 年 7 月 17 日 上午 9:14 
引用自 Roland
引用自 Felicity
There is sort of a cap on how good you can be with a controller because even on fast settings your turn speed is slooooooooooooooow. I throw my mouse across my desk and snap shot behind me.

To say it is low skill is a mistake, in the same way driving is a low skill activity. Until you race
You are mistaking some games for every game. Not every game artificially limits turn speed on controller, and most games with PvP do not have them. Titanfall 2, Battleborn, Paladins, Bloodhunt, all games with controller support and PvP, and all games without artificial turning speed limits. When people spectate me they can't tell I'm using a controller unless they can see my HUD; and teammates are frequently surprised to hear that I'm using one.

One of my favorite things to do, especially in games with friendly fire, is to give the mouse users ♥♥♥♥ about how bad their aim is, and how it's worse than a controller user because they shoot me more than I shoot teammates.

Ever play a game called Post Void?
♥♥♥♥ or even GhostRunner?
Both are single player games but are great examples of needing to make very quick camera movements. Post Void is the only FPS to hurt my hands the way fighting games do, because that game is literally non-stop movement. (it also has no controller support so I used Steam Input)

Like I'm not trying to be a ♥♥♥♥ when I say you don't know what you're talking about, but it's clear you lack the experience to know what you are talking about.

It's probably better for me to say turning with precision*.

And yes if it is a shooter then a mouse has a much higher skill cap in every case. You may be good but that is fine as an exception, but we have decades of knowledge that controller users cannot keep up when the competition gets remotely fierce. There are plenty of exceptions which are not shooters but the shooter category is pretty untouchable as far as that's concerned. No controller player is coming anywhere near

How exactly do you line up a 1.5km shot while people are shooting at you and you can only peek for a second or two?

Post Void is single player and unless you are comparing yourself to others a single player experience is completely at your own pace whether it's fast or not.
Ghostrunner I've never heard of but it's also sorta unrelated because it's clearly not meant to be a first person *shooter* as its primary focus. Looks cool though.

But that may have just been since I mentioned turning, not aiming, though those go hand in hand.

Maybe try the obstacle course in the training range ingame and tell me your score @ 100% accuracy, then it becomes competitive
最后由 Felicity 编辑于; 2023 年 7 月 17 日 上午 9:16
Clockmed The Teenage Terror 2023 年 7 月 17 日 上午 9:15 
引用自 Roland
and he's completely wrong LMAO
How so?
I already posted a comment you probably passed up bc of your essay.
Steve10393 2023 年 7 月 17 日 上午 9:17 
引用自 ShaggyLives
I know I am a boomer and play like a boomer but I've seen too many times where I spot someone from a decent distance, hit them once just as they spot me and then get hit 3 times before I get a second shot off. I don't mind getting nailed by single shot snipers but guys running, turning and hitting you multiple times within a second of spotting you, just feels kind of broken even if they have upgraded to a meta gun with all the best accessories. If there is aim assist they need to get that crap out of the game.

no it has GIGANTIC hit boxes from far ranges that's mostly why it happens it's also why sniping is so easy
Roland 2023 年 7 月 17 日 上午 9:26 
引用自 Felicity
引用自 Roland
You are mistaking some games for every game. Not every game artificially limits turn speed on controller, and most games with PvP do not have them. Titanfall 2, Battleborn, Paladins, Bloodhunt, all games with controller support and PvP, and all games without artificial turning speed limits. When people spectate me they can't tell I'm using a controller unless they can see my HUD; and teammates are frequently surprised to hear that I'm using one.

One of my favorite things to do, especially in games with friendly fire, is to give the mouse users ♥♥♥♥ about how bad their aim is, and how it's worse than a controller user because they shoot me more than I shoot teammates.

Ever play a game called Post Void?
♥♥♥♥ or even GhostRunner?
Both are single player games but are great examples of needing to make very quick camera movements. Post Void is the only FPS to hurt my hands the way fighting games do, because that game is literally non-stop movement. (it also has no controller support so I used Steam Input)

Like I'm not trying to be a ♥♥♥♥ when I say you don't know what you're talking about, but it's clear you lack the experience to know what you are talking about.

It's probably better for me to say turning with precision*.

And yes if it is a shooter then a mouse has a much higher skill cap in every case. You may be good but that is fine as an exception, but we have decades of knowledge that controller users cannot keep up when the competition gets remotely fierce. There are plenty of exceptions which are not shooters but the shooter category is pretty untouchable as far as that's concerned. No controller player is coming anywhere near

How exactly do you line up a 1.5km shot while people are shooting at you and you can only peek for a second or two?

Post Void is single player and unless you are comparing yourself to others a single player experience is completely at your own pace whether it's fast or not.
Ghostrunner I've never heard of but it's also sorta unrelated because it's clearly not meant to be a first person *shooter* as its primary focus. Looks cool though.
Post Void you literally can't play slow or you die, same goes for large sections of GhostRunner.
There is no "playing at your own pace" in those games and that was literally my entire point in bringing them up, so nice job sticking your foot in your mouth because you don't actually want to participate in the conversation you just want to shove your opinion out there.

As for 1.5km shot you simply line up the crosshair so that when you peek it is exactly where you want it. In either case this will almost always take 2 peeks because almost no mouse user is lining up 1.5km in under 2 seconds. Have you never lined up your crosshair to be at head height before peeking before!? (are you sure you're as good as you think you are??) If you had you wouldn't have needed to ask this question...

And turning with precision on controller is just a matter of practice. One of the first things i do in every competitive FPS shooting range is pick points on the map to flick my crosshair to. I use that to dial in my stick sensitivities and deadzones. Once those tests are done I put my back to spots and practice the timings for 180 degree and 360 degree turns and practice my turning flick shots.

This is all really, really basic controller stuff, and the fact that you aren't aware of these very basic practices is exactly what I mean when I say you lack the experience to know what you are talking about. This is all stuff we've been doing since at least the Playstation 2 days. Hell in Timesplitters 3 me and my friends would make courses for this stuff and challenge each other to beat each others times.
AlciB 2023 年 7 月 17 日 上午 9:34 
The comparison isn't mouse v unaided roller. The comparison is mouse v roller *with* aim assist. It's much more difficult to be precise with a controller, for sure, but that discussion changes when the controller in tracking your target for you - to varying degrees.
Felicity 2023 年 7 月 17 日 上午 9:36 
引用自 Roland
引用自 Felicity

It's probably better for me to say turning with precision*.

And yes if it is a shooter then a mouse has a much higher skill cap in every case. You may be good but that is fine as an exception, but we have decades of knowledge that controller users cannot keep up when the competition gets remotely fierce. There are plenty of exceptions which are not shooters but the shooter category is pretty untouchable as far as that's concerned. No controller player is coming anywhere near

How exactly do you line up a 1.5km shot while people are shooting at you and you can only peek for a second or two?

Post Void is single player and unless you are comparing yourself to others a single player experience is completely at your own pace whether it's fast or not.
Ghostrunner I've never heard of but it's also sorta unrelated because it's clearly not meant to be a first person *shooter* as its primary focus. Looks cool though.
Post Void you literally can't play slow or you die, same goes for large sections of GhostRunner.
There is no "playing at your own pace" in those games and that was literally my entire point in bringing them up, so nice job sticking your foot in your mouth because you don't actually want to participate in the conversation you just want to shove your opinion out there.

As for 1.5km shot you simply line up the crosshair so that when you peek it is exactly where you want it. In either case this will almost always take 2 peeks because almost no mouse user is lining up 1.5km in under 2 seconds. Have you never lined up your crosshair to be at head height before peeking before!? (are you sure you're as good as you think you are??) If you had you wouldn't have needed to ask this question...

And turning with precision on controller is just a matter of practice. One of the first things i do in every competitive FPS shooting range is pick points on the map to flick my crosshair to. I use that to dial in my stick sensitivities and deadzones. Once those tests are done I put my back to spots and practice the timings for 180 degree and 360 degree turns and practice my turning flick shots.

This is all really, really basic controller stuff, and the fact that you aren't aware of these very basic practices is exactly what I mean when I say you lack the experience to know what you are talking about. This is all stuff we've been doing since at least the Playstation 2 days. Hell in Timesplitters 3 me and my friends would make courses for this stuff and challenge each other to beat each others times.

People move around and change peek spots, they will not be in the same spot when you previously peeked. If they are, then lol at them

That's actually called aiming with wasd and is its own category of aim. Because you aren't actually using your mouse at all, you are lining it up before hand and then pressing a strafe key. That's fine, but I know exactly on the TRI24 scope where 1k meters is even with it still zeroed to 0m. It is not hard to line up very quickly, though 1.5km sometimes requires a bit of luck either way.

I know there are people who are very dedicated to their controller and that's fine, you play how you want to play.

We have entire software programs for aim training now, I have around 900 hours in one cuz I found it kinda fun. I'm not the best at aiming because I have some lasting shoulder fractures, but I am still maining a DMR right now because it is my style of play and also happens to be underpowered so no one complains.

I know I'm being a hater right now but I did not just play with friends, I played at top 1%. Even in the most optimistic sense a controller is unplayable at high elo even for a game with heroes that don't necessarily need swifty aim like Overwatch, there is just something that handicaps you by having to use it. And there are plenty of people just as dedicated who try.

It's actually one of the problems of competitive games on console, the cheaters don't need to hack they just use a mouse/keyboard emulator and play with a mouse :p

@mean peaches
no I'm just considering it however he wants to. I don't care if it has aim assist, then it depends on how the aim assist is tuned. I would still outaim OW aim assist but that fortnite aim assist controversy was wild because it made the mouse obsolete because a controller cheated for you.
最后由 Felicity 编辑于; 2023 年 7 月 17 日 上午 9:38
AlciB 2023 年 7 月 17 日 上午 9:44 
引用自 Felicity
引用自 Roland
Post Void you literally can't play slow or you die, same goes for large sections of GhostRunner.
There is no "playing at your own pace" in those games and that was literally my entire point in bringing them up, so nice job sticking your foot in your mouth because you don't actually want to participate in the conversation you just want to shove your opinion out there.

As for 1.5km shot you simply line up the crosshair so that when you peek it is exactly where you want it. In either case this will almost always take 2 peeks because almost no mouse user is lining up 1.5km in under 2 seconds. Have you never lined up your crosshair to be at head height before peeking before!? (are you sure you're as good as you think you are??) If you had you wouldn't have needed to ask this question...

And turning with precision on controller is just a matter of practice. One of the first things i do in every competitive FPS shooting range is pick points on the map to flick my crosshair to. I use that to dial in my stick sensitivities and deadzones. Once those tests are done I put my back to spots and practice the timings for 180 degree and 360 degree turns and practice my turning flick shots.

This is all really, really basic controller stuff, and the fact that you aren't aware of these very basic practices is exactly what I mean when I say you lack the experience to know what you are talking about. This is all stuff we've been doing since at least the Playstation 2 days. Hell in Timesplitters 3 me and my friends would make courses for this stuff and challenge each other to beat each others times.

People move around and change peek spots, they will not be in the same spot when you previously peeked. If they are, then lol at them

That's actually called aiming with wasd and is its own category of aim. Because you aren't actually using your mouse at all, you are lining it up before hand and then pressing a strafe key. That's fine, but I know exactly on the TRI24 scope where 1k meters is even with it still zeroed to 0m. It is not hard to line up very quickly, though 1.5km sometimes requires a bit of luck either way.

I know there are people who are very dedicated to their controller and that's fine, you play how you want to play.

We have entire software programs for aim training now, I have around 900 hours in one cuz I found it kinda fun. I'm not the best at aiming because I have some lasting shoulder fractures, but I am still maining a DMR right now because it is my style of play and also happens to be underpowered so no one complains.

I know I'm being a hater right now but I did not just play with friends, I played at top 1%. Even in the most optimistic sense a controller is unplayable at high elo even for a game with heroes that don't necessarily need swifty aim like Overwatch, there is just something that handicaps you by having to use it. And there are plenty of people just as dedicated who try.

It's actually one of the problems of competitive games on console, the cheaters don't need to hack they just use a mouse/keyboard emulator and play with a mouse :p

@mean peaches
no I'm just considering it however he wants to. I don't care if it has aim assist, then it depends on how the aim assist is tuned. I would still outaim OW aim assist but that fortnite aim assist controversy was wild because it made the mouse obsolete because a controller cheated for you.
It depends on the level in each game. My most experience here is with Apex, and in Apex kbm is completely outclassed by folks running roller, and those guys are absolutely not turning off AA. Probably similar to what you describe with Fortnite.

I just think Roland was discussing the skill needed without Aim Assist, and I don't disagree with him there.
Avallac 2023 年 7 月 17 日 上午 9:47 
引用自 Roland
引用自 twitch.tv/Avallac
Aimbot user giga cope, nuff said.

Want it hard? Play with a steering wheel or aim with pedals. "Hard" more like stupid.
You really shouldn't walk around advertising your brand while saying such silly things that are easily proven false by checking someone's profile and seeing their videos; especially with how ban happy Twitch has been lately for user conduct.
What are you on about?

引用自 Roland
https://steamcommunity.com/app/760160/discussions/0/3271314273762826417/
I literally beg devs not to add aim assist because it makes controller players weak and fractures the playerbase. I bought Battlebit SOLELY because they said they are never adding aim assist. (this too can be verified by looking in the pinned post about controllers)
So get your assumptions ♥♥♥♥♥♥♥ rekt kid.
I've read enough drivel from controller aimbot shills, learn to aim instead, I ain't reading any more of that. Aimbot ain't never coming to this game, no matter how much anyone begs.

P.S. I originally had to put twitch in my name so I get less cheat reports (due to auto suspensions they cause), not for advertisement.
最后由 Avallac 编辑于; 2023 年 7 月 17 日 上午 9:48
AlciB 2023 年 7 月 17 日 上午 9:57 
引用自 twitch.tv/Avallac
引用自 Roland
You really shouldn't walk around advertising your brand while saying such silly things that are easily proven false by checking someone's profile and seeing their videos; especially with how ban happy Twitch has been lately for user conduct.
What are you on about?

引用自 Roland
https://steamcommunity.com/app/760160/discussions/0/3271314273762826417/
I literally beg devs not to add aim assist because it makes controller players weak and fractures the playerbase. I bought Battlebit SOLELY because they said they are never adding aim assist. (this too can be verified by looking in the pinned post about controllers)
So get your assumptions ♥♥♥♥♥♥♥ rekt kid.
I've read enough drivel from controller aimbot shills, learn to aim instead, I ain't reading any more of that. Aimbot ain't never coming to this game, no matter how much anyone begs.

P.S. I originally had to put twitch in my name so I get less cheat reports (due to auto suspensions they cause), not for advertisement.
Who are you fighting??? Roland is *opposed* to aim assist.
KiritoSaoFan 2023 年 7 月 17 日 上午 10:06 
引用自 ShaggyLives
I know I am a boomer and play like a boomer but I've seen too many times where I spot someone from a decent distance, hit them once just as they spot me and then get hit 3 times before I get a second shot off. I don't mind getting nailed by single shot snipers but guys running, turning and hitting you multiple times within a second of spotting you, just feels kind of broken even if they have upgraded to a meta gun with all the best accessories. If there is aim assist they need to get that crap out of the game.
Im happy to say no.
最后由 KiritoSaoFan 编辑于; 2023 年 7 月 17 日 上午 10:06
Roland 2023 年 7 月 17 日 上午 10:13 
引用自 Mean Peaches
引用自 twitch.tv/Avallac
What are you on about?


I've read enough drivel from controller aimbot shills, learn to aim instead, I ain't reading any more of that. Aimbot ain't never coming to this game, no matter how much anyone begs.

P.S. I originally had to put twitch in my name so I get less cheat reports (due to auto suspensions they cause), not for advertisement.
Who are you fighting??? Roland is *opposed* to aim assist.
It's fine, they didn't even read what they quoted.
They're either under the influence of something that affects their ability to read, or they are trolling. In both cases, we can just let them sleep it off, so to speak lol
Jun 2023 年 7 月 17 日 上午 10:18 
引用自 twitch.tv/Avallac
引用自 Roland
skill though?
Every single time I've gotten frustrated with a challenge when trying to do it on controller and I know I can do it better on mouse, so I go back to mouse for it, I end up going "god I forgot how easy this is; I wish my wrists could handle this long term again"
My most recent example is the shooting range challenge in Cyberpunk 2077. That ♥♥♥♥ is hard as ♥♥♥♥ if you want to win the gun on controller, but on mouse I've done it first try every single time.
I grew up with both consoles and a PC, and I only use a controller these days because I started PC gaming in the era when Ergonomic stuff was expensive and the benefits weren't well known.
Mouse has always been the lowest skill input device I've ever used.
(the highest was the N64 powerglove; for a few days that was my only controller; good times.)
Aimbot user giga cope, nuff said.

Want it hard? Play with a steering wheel or aim with pedals. "Hard" more like stupid.

Is that even possible? I might try that
Cervantes 2023 年 7 月 17 日 上午 10:19 
引用自 Roland
引用自 Mean Peaches
Who are you fighting??? Roland is *opposed* to aim assist.
It's fine, they didn't even read what they quoted.
They're either under the influence of something that affects their ability to read, or they are trolling. In both cases, we can just let them sleep it off, so to speak lol

nahh he is just so good at the game that he can tell everyone to stop coping and what to do... why would he need to read what you posted he is just here to advertise
posting the same stuff in almost every thread
Felicity 2023 年 7 月 17 日 上午 10:20 
引用自 Roland
引用自 Mean Peaches
Who are you fighting??? Roland is *opposed* to aim assist.
It's fine, they didn't even read what they quoted.
They're either under the influence of something that affects their ability to read, or they are trolling. In both cases, we can just let them sleep it off, so to speak lol

He does always sound very sleepy in his match videos, but he's one of the best snipers so far in the game, which may be because sniping in this game makes you fall asleep 8)
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发帖日期: 2023 年 7 月 2 日 下午 3:39
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