Desolate

Desolate

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Slater Feb 10, 2018 @ 10:46pm
HERE IS WHAT NEEDS ADDING AND FIXING!
-Trader needs to actually sell something worth buying
-Trader needs to mix up what he sells
-Combat needs to be harder and not stun the enemy every swing
-More enemies
-Stronger enemies (Enemies are so damn weak)
-Items need to degrade faster
-What is scrap used for anyway since the trader sells litteraly nothing I want to buy?
-Scrap really needs more of a purpose
-Fall damage is ok but it goes from taking no damage at all to almost dying when falling just a bit more than the distance you take no damage from.
-Faster enemies because I can out run any enemie
-More scary things happening ( I know its early access and bla bla bla)
-I have played this game for quite some time and still have not found a backback or found the blueprint to craft one
-Workshops are pointless at the moment until late game ( can only craft one thing from a workbench right now and thats the Bandit Armor. At least for me thats all i can craft from it)
-Medshops are also pointless because I have not found any medical blueprint at all
-Spawing is mess up because when you choose to spawn to a close point, it spawns you across the map back to the beginning area.
-Hard mode is too easy( I like a challenge and my god hard is nothing right now. The only enemy i feel is somewhat difficult is the Hunter. He is cool and scary)
-Online Coop should add more enemies and tougher enemies for every player that joins your game. No one likes to play a game and just breeze through it.
-Way too much food spawns
-Make way less food but make it fill you up more.
-Same with water and other drinks
-Alcohol needs to have some side effects. Drink one too many and you become drunk
-Smoking needs to also have side effects
-Automatic guns
-Enemies need to drop what they actually have like the guns and armor they have equiped
-Way too much running across the map to get to places. I know there are teleporters around the map but there is not enough.
-2 handed weapons
-Bows and arrows
-Make sanity more of a problem
-Just overall Bigger and scarier enemies
I like the game a lot and it is really fun. Who agrees with me most of these things need changing??
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Showing 1-15 of 16 comments
Slater Feb 10, 2018 @ 10:58pm 
True! Anything else people want to add?
Slater Feb 10, 2018 @ 11:12pm 
The freezes are non stop for me as well. I cant sprint for more than 15 sec without huge frame drops and freezes.
Sug_Madic Feb 10, 2018 @ 11:21pm 
They need to make quest items stick out may be shine or something stuck on the meds quest because you can't see them anywhere 2 hours looking I gave up
Hiimchase Feb 11, 2018 @ 1:06am 
Definitley need to work on the rain effects, when its raining (which I feel is like half the time) my frames drop from steady 50-60 to about 15.
Vash Feb 11, 2018 @ 1:10am 
- Items need to degrade Slower
Klepyplay Feb 11, 2018 @ 3:33am 
You need scrap for crafting , more advanced recipes take more of scrap. But we will add the custom difficulty where you can tweak the numbers for loot the way you like.

Fall damage will be rebalanced in the next patch.

We are thinking of adding some recipes as a reward for repairing a crafting station, so you instantly have something to craft on it.

Closest area is the closest monolith you repaired , you would prefer to spawn 100 meters away from your death ? Also you can respawn in Oasiss if you choose Base.

Online coop has scaling health of monsters, but we are looking into other ways to make enemies stronger against groups of players.

You ask for more challenge and automatic guns in one message....Infinite bow and arrows goes to the easy mode too, it will make most enemies trivial( you go on a high ground, or hind behind objects and kill practically anything) it won't be added.

Drops from human enemies might be changed in the future, special broken variants of their equipment which are less powerful then crafted by a player.

There will be improvements to the combat , two handed weapons may appear .

Bigger enemies is something we all really want to add , there are bosses planned in the game, also we want to add something really big but we need time to implement it right and not like big dinos in Ark for example.

We had more scares but they were not looking great so we removed them a week before the release, we have decided to make a better version and it will take some time .
Apoch Feb 11, 2018 @ 3:50am 
Originally posted by Odin's Son:
The freezes are non stop for me as well. I cant sprint for more than 15 sec without huge frame drops and freezes.
I found a fix for the freeze (at least for single player)...

Just an FYI, I use sysinternals process explorer to replace the standard windows task manager. So I'm not sure if you will see the same processes with the default windows task manager...

That said it is a very quick download and way more powerful task manager.


If you look at the processes, you will see sh.exe & sh-win64-shipping.exe...
Right click on the sh-win64-shipping.exe and select restart. Thats it!

What happens is that it will restart the game without the sh.exe. Not exactly sure what sh.exe does but it seems to be a major factor in the freeze/crashes.

As an example, prior to killing sh.exe I would freeze while:
-crafting
-walking
-running
-sometimes just looking in inventory scrapping items

After restarting the sh-win64-shipping.exe; the game runs 90% smoother with little to no crashes and acceptable fps drops.


Also @OP
-I have played this game for quite some time and still have not found a backback or found the blueprint to craft one

I have found backpack recipe just North of Oasis... in fact all of the good recipes found were in the north. Not sure if RNG or what but thats where I got mine from...
Last edited by Apoch; Feb 11, 2018 @ 3:57am
Chaz Feb 11, 2018 @ 6:00am 
- I personally do not agree with "-Items need to degrade faster" because everytime you repair one, the total max% goes down by a bit, so after you start using that good weapon for a while, it will become useless. They could, however, make weapons degrade faster if they remove this permanent % damage on them, that way you could spend scrap faster.

- I don't see any point to what you said about food or water either, since 25% for normal food is fine (4 meals a day) and the merchant sells apple juice and chocolate which you can turn into a 33% water drink.

- Would also like to see some change to the merchant stock from time to time, selling more than only one of every kind of item too.

- Instead of making the spawns of food more rare, they could increase the spawn timers on everything so that it's 2 times the normal value or something, right now it's too fast. (when you go to loot a big location, by the time you are done, enemies at the entrance have spawned already)
- - - They said they are thinking of implementing a custom dificulty so that we might be able to tune that ourselves, I wouldn't worry that much about that at the moment.

- Agreed that enemies are too easy, you can just stun them everytime you swing, killing them one at a time by just attacking and backing off and repeating untill everyone is dead.

- Enemies are like literally blind if you are crouched (xD) I took some screenshots like 3/4 meters away from enemies and they can't see me, the AI awareness should be improved. I was also carrying 200 Kg of gear so I don't see the noise factor doing anything.

- We really shouldn't be allowed to carry over 5 times the 40 Kg limit with the only downside of not being able to run, there should be another limit at like 80+- Kg when you could not move/jump, being slowed down by like 12.5% for every extra 5Kg [12.5*(40extraKg/5Kg)=100% - can't move]. My guy complains about possibly breaking his back all the time xD
Klepyplay Feb 11, 2018 @ 6:13am 
Respawn of loot will be changed,but people still cheat.

The shop will be upgraded.

There was a bug with AI vision.

If we change the debuff for overburden it will be met with a lot of hostility ) You can decide for yourself what is the max limit you want to play with. Also we don't want to make people go back to the Oasis every 20 minutes, when we introduce other safezones it may be changed.
sturmkoenig2k Feb 11, 2018 @ 8:51am 
Originally posted by Odin's Son:
-Combat needs to be harder and not stun the enemy every swing
-More enemies
-Stronger enemies (Enemies are so damn weak)
-Items need to degrade faster
-Faster enemies because I can out run any enemie
-Hard mode is too easy( I like a challenge and my god hard is nothing right now. The only enemy i feel is somewhat difficult is the Hunter. He is cool and scary)
-Way too much food spawns
-Make way less food but make it fill you up more.
-Make sanity more of a problem
-Just overall Bigger and scarier enemies

All i read is, make the game harder. :( I'm not sure anymore if i should buy the game if the game gets harder. I have watched gameplay videos and from the difficulty it looks like a game for me. If this is going to be like just another hardcore survival crafting game i'm out. I hope you devs can keep the normal difficulty for normal users, tweak the hard mode or add a nitemare mode for the masochists. :D
Klepyplay Feb 11, 2018 @ 9:29am 
There will be custom difficulty setting and you will be able to tune it the way you like to play.
sturmkoenig2k Feb 11, 2018 @ 9:45am 
Originally posted by Kezarbash:
There will be custom difficulty setting and you will be able to tune it the way you like to play.

Oh, that's cool. :) Good to know.
Slater Feb 11, 2018 @ 10:09am 
ya i guess automatic guns and bow and arrows would be stupid because people would just sit on a rock or something and just kite the enemy the whole time
Slater Feb 11, 2018 @ 9:46pm 
anything else that needs changing that i missed?
Slater Feb 12, 2018 @ 5:15pm 
?
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Date Posted: Feb 10, 2018 @ 10:46pm
Posts: 16