Rise of Industry

Rise of Industry

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GoNzOTW May 14, 2019 @ 3:32pm
Warehouses are absolutely broken.
Why is it that I keep getting product that's not assigned to go to a specific warehouse into that warehouse?

Why can I bother setting manual destinations if the game is just going to ignore what I set?
It seems as if a warehouse was EVER set as a destination for a certain product, that warehouse will continue to receive that product even long after you have set the producer to a different destination.

being unable to set my own destinations for products is beginning to make this game more frustrating to play than it is worth.
Last edited by GoNzOTW; May 14, 2019 @ 3:36pm
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Showing 1-15 of 52 comments
DevHyfes May 14, 2019 @ 3:45pm 
So the whole benefit of warehouses is that they automate the delivery to everything in their range. The downside is that they automate the delivery of everything in range. :)

I am guessing that you have multiple warehouses with overlapping ranges, so one producer building actually delivers to two warehouses.

There are a couple of things you can do:
1) There is a switch in the Game Settings (esc) menu that lets you switch off default-auto warehouse behavior. This has been immensely helpful to me when I am adding a warehouse to an area that has a bunch of custom stuff. For example, I have a wood factory region, and want to collect the furniture parts. However, I have my lumber yards and water siphon manually sending trucks to factories and air purifier. If I drop the warehouse in there, it auto-re-directs everything to the warehouse, unless I turn this off.

2) Warehouse automation regions can be reduced.

3) If you go to the warehouse "Incoming" and "Outgoing" sections, you can turn off any factory in the region. So if you don't want it to take in water, you go to the "Incoming" tab and set the switch to Off. Now the warehouse won't take in that water any more. In addition, you can go to the producer (in this case the water siphon) and on the "Destinations" tab, change it from "auto" to "Manual".
GoNzOTW May 14, 2019 @ 3:55pm 
Except none of that actually works. I have manually set EVERY destination i have, and reduced all warehouse ranges as much as I can. Nobody is in rage of my warehouses. yet I'm still getting product I have told to go to a different warehouse into the wrong warehouse.

This game is buggy and infuriating.
GoNzOTW May 14, 2019 @ 3:58pm 
What's the damn point of manual settings if the game is just going to do whatever the hell it wants anyway?

if the game is going to limit my outgoing slots, it should probably actually do what I tell it to in regards to incoming.
GoNzOTW May 14, 2019 @ 4:04pm 
I have turned warehouse automation off in the settings: still getting stuff in the wrong warehouses.

I have turned automatic deliveries off of every producer in game and manually set every destination: still getting stuff in the wrong warehouses.

I have reduced the automatic range of every warehouse to the point where no producer is in range of any warehouse: still getting stuff into the wrong warehouse.

Apparently the abysmal tutorial was only the beginning of the problems with this game.
Last edited by GoNzOTW; May 14, 2019 @ 4:04pm
GoNzOTW May 14, 2019 @ 4:24pm 
And now after tinkering for hours instead of product not being sent to the proper warehouse, it's just not being sent out at all.

I wish it wasn't too late to refund. lol
GoNzOTW May 14, 2019 @ 4:33pm 
I give up, this game is too broken to actually enjoy playing.

So after having to screw with the warehouses over and over, even going so far as demolishing them and rebuilding them, my production facilities just decided that instead of sending their ♥♥♥♥ to a warehouse I told them not to send to, they would just stop sending their product out at all.

If you're going to call your product a full release and take it out of early access, the basic functions of the product should at least work first. I would refund if i could, but I'll have to settle for leaving a negative review.
Cougarific May 14, 2019 @ 5:00pm 
Without totally ruling out that you happened to encounter a series of bugs, or that warehouse mechanics could be explained better in-game, we also can't totally rule out the possibility that you're simply doing it wrong.

I have dozens of hours in the game and never experienced the problems you're experiencing.

I have a half-dozen vids under the Videos tab including a "How do Warehouses Work?" tutorial and an ongoing playthrough. Maybe watching for a bit will help clear things up?
GoNzOTW May 14, 2019 @ 5:06pm 
If I was doing it wrong, the problem wouldn't be apparently solved by relaunching the game any time I make a change to warehouse delivery destinations.

It's broken.

I actually saw some of your videos. It's still broken.

When I set a manual destination for something, that should be IT. There should be ZERO product sent ANYWHERE else.

If it wasn't broken and this was intended, it would be piss poor game design.
darksteelhyren May 14, 2019 @ 5:10pm 
I agree =( I really hope this gets fixed soon. The transportation system functioning would make this game really fun IMO
King Brick May 14, 2019 @ 9:50pm 
There are only two options. It can only be a series of weird bugs that are pretty specific, OR you're still somehow doing it wrong. That's it. Only two options. So, if it WAS a weird, highly specific series of bugs, you should probably file a legit bug report and upload and save files associated. And if you ARE just still somehow doing it wrong, just know that almost no one else is having your problem.

Now, personally, I have only had that problem once. And it was, as someone else described, because I had one producer within the range of two different warehouses set to auto. So I turned off auto for that producer on one of them, and then manually sent the resource to the right one real quick, and done. Fixed. That's literally the only time this has happened to me. I'm even on the experimental branch and even the newest stuff is working as intended for me.

Is the system intricate and very nitpicky? Yes. Does it usually work without hiccups once you understand those intricacies? Also, yes. Are there bugs that could happen? Also, yes. But people with bugs should help fix them instead of just ♥♥♥♥♥♥♥♥ and moaning and acting like an entitled 5yr old.
Harmacist May 14, 2019 @ 11:26pm 
OP, the game is obviously not for you, so don't blame the game. You have 3 pages of game reviews and they all downvotes, except Goat Simulator, that you called a GOTY. Says a lot about you
Last edited by Harmacist; May 14, 2019 @ 11:26pm
simon May 15, 2019 @ 3:03am 
Originally posted by Clippy:
OP, the game is obviously not for you, so don't blame the game. You have 3 pages of game reviews and they all downvotes, except Goat Simulator, that you called a GOTY. Says a lot about you

ROFL, i just looked at his reviews :)

Gave Rimworld a negative review :0 I dont think its possible to please the OP unless the game has goats :)

GoNzOTW May 15, 2019 @ 4:51am 
Yes. Obviously my fault the game ignores what I tell it to do and instead does it's own thing.

Also my fault that saving the game, exiting it, and reloading the save fixes the problem most times.

Obviously.
Last edited by GoNzOTW; May 15, 2019 @ 4:51am
GoNzOTW May 15, 2019 @ 5:00am 
Originally posted by Clippy:
You have 3 pages of game reviews and they all downvotes, except Goat Simulator

I see counting is not your strong suit. Are you sure this game is for you?
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Date Posted: May 14, 2019 @ 3:32pm
Posts: 52