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https://steamcommunity.com/sharedfiles/filedetails/?id=2939272384
Its so linear the "Explore The World Of Atomic Heart..." seems hard to do.
Was not many choices in the campaign besides the one to fight the twins or walk away at the end.
Why buildup the rings and lie or tell characters about them... only for P3 to make the decision to toss them and not the player?
seems pointless.
Also expected more immersive sim elements.
I get you guys visioned a combat-focused game but with the cameras, sneaking, and bare-bones immersive sim mechanics it's clear some devs were designing a combat-focused immersive sim. Which would add to replayability and encourage players to explore the world.
Just lots of missed opportunities even though I enjoy the game as a whole.
Just need an update on when we're getting RT!
Is there any way to fix this or I need to replay the entire game?