Atomic Heart

Atomic Heart

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Brad Jun 29, 2023 @ 7:35am
holy crap the QTE lock puzzle is anoying
The one with the light that goes around and you have to click the second it lands on the correct node. UGH, even if there wasn't a time limit it would be super annoying, I must've spent 20 minutes trying to get through a lock, I get they're supposed to be a challenge to it but I'm an old man, I don't have razer sharp reflexes to get through that, the lock puzzles that require thought are ok but the ones that are pure reflexes are are insufferable
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Showing 1-4 of 4 comments
Mayakii Jun 29, 2023 @ 7:50am 
After I've figured out the predictable behavior of the lock, my success time has drastically shortened:
  • The light only jumps between the active minigame connectors;
  • Hitting or missing a connector will always reverse its rotation;
With that in mind, if your reactions are slower due to whatever reason, you should now be able to predict better the timing. Hope this helps!
cl656 Jun 29, 2023 @ 8:00am 
You find that one annoying? i found the one where you had to match the colors annoying. Towards the end of the game, all the puzzle become annoying, because they pop up more often the further you get into the game.
wolfinston85 Jun 29, 2023 @ 2:54pm 
A tip for it is knowing that the light will reverse every time you click it.

So if it's moving clockwise and you click it, it'll move counterclockwise, click it again, clockwise again, and so on and so forth.

But I agree, it can get annoying, they should have something like The Last of Us or Spider Man where you can skip those kind of puzzles at the click of a button, like just autocomplete them.

Now that NG+ is also here (albeit not in such a good way, locked in hardest setting and what not), it would be nice to also get some skippable cutscenes for a change.
zooolz Jun 29, 2023 @ 4:40pm 
I thought I was going to be at it all day also ,,, try listening to the clicks... time your mouse to them.
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Showing 1-4 of 4 comments
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Date Posted: Jun 29, 2023 @ 7:35am
Posts: 4