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In a game always only one
https://www.unrealengine.com/en-US/tech-blog/unreal-s-gameplay-ability-system-is-at-the-heart-of-atomic-heart
https://www.unrealengine.com/en-US/blog/unreal-engine-4-20-released
Have you ever seen a videogame that allows you to choose the version of his engine? (not talking of remade engines like anomaly for stalker or openmw for morrowind)
Independently of the engine version the assets are the ones loaded, and the scripts are gonna use the api pf one version of the engine, engine apis aren`t as "adaptable" as your graphic apis directx 10 11 vulkan...