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I've tested it but it still crashes for me. I suggest to wait for the next version for now.
This sorted out my problems. I love you bro.
Crazy that a game with this much effort into the graphics wouldn't have a UW and FOV option.
Also, the fullscreen resolution stretches to your screen size, rather than respecting GPU settings and maintaining the aspect ratio, which is a next level stupid decision.
Whats more sad is that I'm pretty sure this is an UNREAL game. Its very easy to add a FOV slider in that. Helli in general it ain't hard. IF a third party program can do it on launch day, then the devs can much easier lmao.
Ill never understand why devs dont add in FOV options. nor why is 70/80 the default FOV option in games? People claim its for consoles since they "sit further away from the TV" or that it hurts performance. Which FOV hardly if at all drops frames, even on the OG xbox 1 and ps4 FOV will not drop more than a frame if that. Pretty much any slightly modern system you will not really lose FPS over a FOV option, unless maybe you use like 200+ FOV lmao.
On a first person shooter. From 2023.
A triple A game costing from 60 to 100 euros.
This is an absolute lack of common sense, won't spend money on this in its current state.
Even if the game did have it enabled, it is an Unreal Engine 4 game, you could easily disable it through the inis.
Played a bit on the latest version of the plugin. The game finally stopped crashing, so low FOV is no longer a real issue.