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But the AI can just turn left and my missile will miss every time in comparison. Game is broken or something.
because missiles are dodgeable, and rather easy if you know how.
However, some missiles cannot be G pulled and are incredibly hard to chaff, these are more often than not super missiles, such as the mad-4 and LR supermissile
trial and error, once you get it for the first time itll feel amazing, just remember that fighter AI missiles are different from player ones and easier to dodge
chaff also only works if it employed in the correct manner, just spamming it wont do anything
Chaff and flares coupled with a pull while reducing heat sig by lowering throttle should work on heat seekers but just don't seem to. The one and only reliable method it seems is to outrun a missile by doing a 180 and letting it burn out.
EDIT: People often complain they died to heaters even when they put throttle to idle and dropped flares, these people also often spam flares like there is no tomorrow, which leaves a trail of heat signatures that lead back to the plane and kills them. In case of a heater, put throttle to idle, try to point your nose towards the heater if possible (coolest part of the aircraft) and drop flares in bundles of 2-3 until heater reacquires to the flares. Wait a second between bundles or the aformentioned problem might happen.
Some heaters, like the AIRS-T have better counter-counter measures (yes thats the term) and are harder to flare
Dodging is hard, evading is hard, but if you give it enough effort, if you learn, it becomes a skill that you can use. Just learn instead of giving up and saying that its too hard, you can do it if you really want it.
https://youtu.be/7i-JP1J8JqE
By using ground: you have to be closing in on the missile with the same speed that the ground behind you becomes closer to it. So you have to fly exactly perpendicular to it.
By using chaff: same as above, but now chaff is your ground. BUT there's a catch, that chaff cloud becomes thinner with time, so it'll hide you for like 5-7 seconds. You have to time it to move to a blindspot of a missile or it'll regain lock on you because chaff will stop being a virtual target, and then you'll be the only target in missile's sight. Use it to relocate yourself, to get an opportunity to make a maneuver.
Heat-seekers - use the same mindset, see yourself from the missile's sensor. Dont make missile lose you. Make missile go after a target that is not you. You need to make missile go somewhere, where you aren't. When you flare change direction of travel. You will not evade a missile by making it lose you. You will always evade it by giving it a different target OR by outmaneuvering it. (but be careful, g-pulling a heat-seeker is kind of a miracle, they can pull more g than you so you have to make them work EXTRA hard to actually g-pull them. Also never g-pull unless the missile is going to you from the front)
And all of that is nothing compared to what you can learn yourself. Work for it and it'll repay you with victories.
altough it is true that in VTOL VR and all other flight sims knowledge IS power, its best to start on the basics, so as to not get overwhelmed, this game is simple on the surface, but incredibly complex underneath. once you get down the basics, you can go down into the rabbithole of how missiles and system works
I have it on single, which means I need to press the button every time I drop 1 flare, most missiles can be evaded with 2-3 flares, but yhe engine needs time to cool off, so as to avoid the engine being hotter than the countermeasures
Another thing to keep in mind it to not load your plane too heavily as you will fly like a brick.