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번역 관련 문제 보고
Once all the tweaks are made, it really feels like playing Call of Duty, as all you need are the controllers in your hands. The left stick is where you change the position of the camera over the targets, as well as zoom. The right stick is used to aim the weapons and pull the trigger to shoot.
I mean, yeah, this guy -who is me by the way, the dev behind Danger Close VR - must be overpromising https://youtube.com/clip/Ugkxw0zt5a2GneJvmysfsnAs_s9GZwM3ZRCp
https://youtube.com/clip/UgkxjYxGKwQQDiHMPccYJiqDJcdz0FkNOmTl
https://youtube.com/clip/UgkxV29vwAGaWJmxvvTj3Naxwn5pbf3dNVDm
A10 and AC-130 will be released together in an update.
shut
I think the topic now should be how are big planes like AC-130 are going to deal with any enemy AAs.
even the weakass SAAW will be a huge pain for AC-130.
Can it G-pull radar guided missiles ?
So actually, it is a heck of a beast in CAS as it is fuel efficient and large crew guarantees an extended play time :) something an A-10 pilot can't enjoy.
Let alone the giant amount of ammo it can carry...........so yeah, these where the main reasons why I worked on adding it to the game :)
Also forgot to add, that - with all due respect to VTOL as it is an amazing game - but in real life each vehicle has a specific role, no vehicle can solo any combat, therefor, an AC-130 will need someone to do CAP, while also to get to mission objective, will need SEAD.....that what made me work on the EA-6B Prowler as a SEAD plane.......took me some time to figure out a way to jam radars and thankfully found a basic form for it....still need to be properly tested, which is what I hope to do with the early access phase :)
Before 1965, U.S. aircraft flew at an altitude of 4 ~ 5 km (around 13000 ft) that the Vietnamese Anti-Aircraft guns could not reach. However, after an S-75 missile shot down an F-4C, the U.S. aircraft began to descend below 3 km (9800 ft), below the minimum operational height of the S-75. This brought them within the reach of AA guns. During the Vietnam War 1969–1972, one AC-130 was shot down by an S-75, one by a shoulder-fired missile, and four by AA guns.
The vastly superior S-300 replaced the S-75 in the 1980s. It was originally intended to use a guidance system that had problems tracking targets below 500 m (1600 ft). To improve tracking of low-altitude targets, a command-guidance system was added to guide the missile for the initial part of the flight. This allowed the minimum engagement altitude to be set to 25 m (82 ft).
The bigger concern is the proliferation of guided weapons, particularly advanced MANPADs. Although the AC-130 gunships have been kept relevant through constant upgrades to their weaponry, sensors, and countermeasures, they are not expected to be survivable in future nonpermissive environments where enemies are well armed.
Military analysts have suggested that AFSOC invest in more advanced technologies to fill the role to operate in future contested combat zones, including a mix of low-cost disposable unmanned and stealthy strike aircraft.
There is a reason the AC-130 was never deployed when there was a serious threat of surface to air missiles.
https://pbs.twimg.com/media/F1Uk_l1WIAEUqmD?format=jpg&name=4096x4096 lemme know if u want a key
Every time someone mentions an AC-130 like aircraft in VTOL VR, this game page is posted.
1) That isn't what we asked for.
2) We want to play VTOL VR, not another game.
3) It's not even out yet on Steam at the time of this post.
You're not clever.
Then We need to play VTOL VR as what it is : it's a game about flying specific VTOL capable aircrafts in VR, not jack of all trades kinds of game that is going to feature every single aircrafts in the world.
If someone desperately wants AC-130 in VR, the realistic choice is finding and supporting other games that fills their desire, Like this 'Angel of Death' game that's specifically made for AC-130 gameplay.
I realize this is a difficult concept to grasp for everyone who makes this argument, but maybe we want to, I don't know, have fun flying with other people who fly other planes in VTOL VR???
I don't even know how to respond to you trying to say it shouldn't be a jack-of-all-trades-game or whatever. One, nobody said it should be. It's a plane game. Two, why shouldn't the dev attempt to add more planes? It's entirely up to the dev what ideas he thinks are cool or aren't interesting enough to be worked on.
You dopes made the same argument for the F-14. "If you wanna fly an F-14, go play DCS!!" Well there was an F-14like added anyway. It's called the EF-24B. We want that equivalent for the AC-130. Airplane with big fat guns that shoot sideways.
I'm sure next you'll be arguing "wah wah wah the original VTOL plane almost nobody uses already fills that niche!" and "it'll be easy prey for SAM and enemy players" while ignoring the helicopter already in the game and also the fact that most players play coop.
My point is: Stop hating fun. Let people suggest things. Seriously, it's insane how many people in this community go "UMMM AKSHUALLY" every time someone suggests a potential new plane idea. None of this should be controversial.