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The hard part is indeed interacting with the buttons and switches without motion controllers.
Unlike with motion controllers where you press the trigger to interact, one issue with hand tracking is that any switches and buttons your hand happens to collide with will instantly be actuated. Obviously that's far from ideal because it leads to numbers of accidental presses on your way to activating the control you wanted, especially those around the HOTAS.
As for the physical HOTAS, there is another issue. The table used to place the HOTAS may prevent you from reaching out to interact with some controls in the virtual cockpit. That's why flight sims like DCS that focus on physical HOTAS often use a laser pointer for interaction.
Is that really a problem though? I think you can easily modify the controls, so that buttons would only be activated when you pinch your index and thumb for example.